mirror of
https://github.com/recastnavigation/recastnavigation.git
synced 2026-08-15 15:50:03 +00:00
284 lines
6.2 KiB
C++
284 lines
6.2 KiB
C++
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#include "Tool_NavMeshPrune.h"
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#include "DetourCommon.h"
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#include "DetourDebugDraw.h"
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#include "DetourNavMesh.h"
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#include "imguiHelpers.h"
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#include <imgui.h>
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namespace
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{
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void floodNavmesh(const dtNavMesh* navmesh, NavmeshFlags* flags, const dtPolyRef start, const unsigned char flag)
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{
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// If already visited, skip.
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if (flags->getFlags(start))
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{
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return;
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}
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flags->setFlags(start, flag);
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std::vector<dtPolyRef> openList;
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openList.push_back(start);
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while (!openList.empty())
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{
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const dtPolyRef ref = openList.back();
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openList.pop_back();
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// Get current poly and tile.
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// The API input has been checked already, skip checking internal data.
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const dtMeshTile* tile = 0;
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const dtPoly* poly = 0;
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navmesh->getTileAndPolyByRefUnsafe(ref, &tile, &poly);
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// Visit linked polygons.
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for (unsigned int i = poly->firstLink; i != DT_NULL_LINK; i = tile->links[i].next)
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{
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const dtPolyRef neiRef = tile->links[i].ref;
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// Skip invalid and already visited.
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if (!neiRef || flags->getFlags(neiRef))
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{
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continue;
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}
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// Mark as visited
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flags->setFlags(neiRef, flag);
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// Visit neighbors
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openList.push_back(neiRef);
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}
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}
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}
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void disableUnvisitedPolys(dtNavMesh* nav, NavmeshFlags* flags)
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{
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for (int i = 0; i < nav->getMaxTiles(); ++i)
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{
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const dtMeshTile* tile = static_cast<const dtNavMesh*>(nav)->getTile(i);
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if (!tile->header)
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{
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continue;
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}
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const dtPolyRef base = nav->getPolyRefBase(tile);
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for (int j = 0; j < tile->header->polyCount; ++j)
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{
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const dtPolyRef ref = base | static_cast<unsigned int>(j);
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if (!flags->getFlags(ref))
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{
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unsigned short f = 0;
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nav->getPolyFlags(ref, &f);
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nav->setPolyFlags(ref, f | SAMPLE_POLYFLAGS_DISABLED);
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}
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}
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}
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}
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}
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void NavmeshFlags::init(const dtNavMesh* newNavmesh)
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{
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navmesh = newNavmesh;
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tileFlags.clear();
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const int numTiles = navmesh->getMaxTiles();
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if (numTiles == 0)
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{
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return;
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}
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tileFlags.resize(numTiles);
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// Alloc flags for each poly in each tile.
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for (int i = 0; i < numTiles; ++i)
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{
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const dtMeshTile* tile = navmesh->getTile(i);
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if (tile->header == nullptr)
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{
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continue;
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}
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tileFlags[i].resize(tile->header->polyCount, 0);
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}
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}
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void NavmeshFlags::clearAllFlags()
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{
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for (auto& tile : tileFlags)
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{
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for (auto& polyFlags : tile)
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{
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polyFlags = 0;
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}
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}
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}
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[[nodiscard]] unsigned char NavmeshFlags::getFlags(const dtPolyRef ref) const
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{
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dtAssert(navmesh != nullptr);
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dtAssert(!tileFlags.empty());
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// Assume the ref is valid, no bounds checks.
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unsigned int salt;
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unsigned int it;
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unsigned int ip;
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navmesh->decodePolyId(ref, salt, it, ip);
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return tileFlags[it][ip];
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}
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void NavmeshFlags::setFlags(const dtPolyRef ref, const unsigned char flags)
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{
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dtAssert(navmesh != nullptr);
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dtAssert(!tileFlags.empty());
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// Assume the ref is valid, no bounds checks.
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unsigned int salt;
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unsigned int it;
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unsigned int ip;
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navmesh->decodePolyId(ref, salt, it, ip);
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tileFlags[it][ip] = flags;
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}
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NavMeshPruneTool::~NavMeshPruneTool()
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{
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delete flags;
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}
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void NavMeshPruneTool::reset()
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{
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hitPosSet = false;
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delete flags;
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flags = nullptr;
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}
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void NavMeshPruneTool::drawMenuUI()
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{
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if (!flags)
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{
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return;
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}
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dtNavMesh* nav = sample->navMesh;
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if (!nav)
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{
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return;
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}
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if (ImGui::Button("Clear Selection"))
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{
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flags->clearAllFlags();
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}
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if (ImGui::Button("Prune Unselected"))
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{
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disableUnvisitedPolys(nav, flags);
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delete flags;
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flags = nullptr;
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}
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}
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void NavMeshPruneTool::onClick(const float* s, const float* p, bool shift)
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{
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rcIgnoreUnused(s);
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rcIgnoreUnused(shift);
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if (!sample)
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{
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return;
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}
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const InputGeom* geom = sample->inputGeometry;
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if (!geom)
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{
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return;
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}
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const dtNavMesh* nav = sample->navMesh;
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if (!nav)
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{
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return;
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}
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const dtNavMeshQuery* query = sample->navQuery;
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if (!query)
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{
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return;
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}
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dtVcopy(hitPos, p);
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hitPosSet = true;
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if (!flags)
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{
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flags = new NavmeshFlags;
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flags->init(nav);
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}
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constexpr float halfExtents[3] = {2, 4, 2};
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const dtQueryFilter filter;
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dtPolyRef ref = 0;
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query->findNearestPoly(p, halfExtents, &filter, &ref, 0);
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floodNavmesh(nav, flags, ref, 1);
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}
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void NavMeshPruneTool::render()
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{
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duDebugDraw& debugDraw = sample->debugDraw;
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if (hitPosSet)
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{
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const float radius = sample->agentRadius;
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const unsigned int color = duRGBA(255, 255, 255, 255);
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debugDraw.begin(DU_DRAW_LINES);
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debugDraw.vertex(hitPos[0] - radius, hitPos[1], hitPos[2], color);
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debugDraw.vertex(hitPos[0] + radius, hitPos[1], hitPos[2], color);
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debugDraw.vertex(hitPos[0], hitPos[1] - radius, hitPos[2], color);
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debugDraw.vertex(hitPos[0], hitPos[1] + radius, hitPos[2], color);
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debugDraw.vertex(hitPos[0], hitPos[1], hitPos[2] - radius, color);
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debugDraw.vertex(hitPos[0], hitPos[1], hitPos[2] + radius, color);
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debugDraw.end();
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}
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const dtNavMesh* navmesh = sample->navMesh;
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if (flags && navmesh)
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{
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for (int i = 0; i < navmesh->getMaxTiles(); ++i)
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{
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const dtMeshTile* tile = navmesh->getTile(i);
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if (!tile->header)
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{
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continue;
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}
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const dtPolyRef base = navmesh->getPolyRefBase(tile);
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for (int j = 0; j < tile->header->polyCount; ++j)
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{
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const dtPolyRef ref = base | static_cast<unsigned int>(j);
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if (flags->getFlags(ref))
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{
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duDebugDrawNavMeshPoly(&debugDraw, *navmesh, ref, duRGBA(255, 255, 255, 128));
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}
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}
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}
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}
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}
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void NavMeshPruneTool::drawOverlayUI()
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{
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DrawScreenspaceText(280.0f, 40.0f, IM_COL32(255, 255, 255, 192), "LMB: Click fill area.");
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}
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