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44 lines
1.6 KiB
C++
44 lines
1.6 KiB
C++
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#pragma once
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#include <string>
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#include <vector>
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class MeshLoaderObj
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{
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public:
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bool load(const std::string& fileName);
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void load(char* buf, size_t bufLen);
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[[nodiscard]] const float* getVerts() const { return verts.data(); }
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[[nodiscard]] const float* getNormals() const { return normals.data(); }
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[[nodiscard]] const int* getTris() const { return tris.data(); }
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[[nodiscard]] int getVertCount() const { return static_cast<int>(verts.size()) / 3; }
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[[nodiscard]] int getTriCount() const { return static_cast<int>(tris.size()) / 3; }
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[[nodiscard]] const std::string& getFileName() const { return filename; }
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private:
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std::string filename;
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std::vector<float> verts;
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std::vector<int> tris;
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std::vector<float> normals;
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};
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