mirror of
https://github.com/recastnavigation/recastnavigation.git
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98 lines
3.2 KiB
C++
98 lines
3.2 KiB
C++
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#pragma once
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#include "DebugDraw.h"
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#include "PerfTimer.h"
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#include "Recast.h"
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#include "RecastDump.h"
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#include <array>
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#include <string>
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#include <vector>
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// These are example implementations of various interfaces used in Recast and Detour.
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/// Recast build context.
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class BuildContext final : public rcContext
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{
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std::array<TimeVal, RC_MAX_TIMERS> startTime;
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std::array<TimeVal, RC_MAX_TIMERS> accTime;
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std::vector<std::string> logMessages;
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public:
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BuildContext();
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/// Dumps the log to stdout.
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void dumpLog(const char* format, ...);
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/// Returns number of log messages.
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[[nodiscard]] int getLogCount() const;
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/// Returns log message text.
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[[nodiscard]] const char* getLogText(int i) const;
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protected:
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void doResetLog() override;
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void doLog(rcLogCategory category, const char* msg, const int len) override;
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void doResetTimers() override;
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void doStartTimer(rcTimerLabel label) override;
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void doStopTimer(rcTimerLabel label) override;
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[[nodiscard]] int doGetAccumulatedTime(rcTimerLabel label) const override;
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};
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/// OpenGL debug draw implementation.
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class DebugDrawGL : public duDebugDraw
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{
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public:
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void depthMask(bool state) override;
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void texture(bool state) override;
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void begin(duDebugDrawPrimitives prim, float size = 1.0f) override;
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void vertex(const float* pos, unsigned int color) override;
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void vertex(const float* pos, unsigned int color, const float* uv) override;
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void vertex(float x, float y, float z, unsigned int color) override;
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void vertex(float x, float y, float z, unsigned int color, float u, float v) override;
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void end() override;
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};
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/// stdio file implementation.
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class FileIO final : public duFileIO
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{
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public:
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FileIO() = default;
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FileIO(const FileIO&) = delete;
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FileIO& operator=(const FileIO&) = delete;
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FileIO(FileIO&&) = default;
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FileIO& operator=(FileIO&&) = default;
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~FileIO() override;
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bool openForWrite(const char* path);
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bool openForRead(const char* path);
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[[nodiscard]] bool isWriting() const override;
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[[nodiscard]] bool isReading() const override;
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bool write(const void* ptr, size_t size) override;
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bool read(void* ptr, size_t size) override;
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size_t getFileSize() const;
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static void scanDirectory(const std::string& path, const std::string& ext, std::vector<std::string>& fileList);
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private:
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FILE* fp = nullptr;
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enum class Mode { none, reading, writing };
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Mode mode = Mode::none;
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};
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