Files
recastnavigation/RecastDemo/Include/Sample_TempObstacles.h
2025-07-13 13:16:35 -04:00

95 lines
2.9 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#pragma once
#include "Sample.h"
struct LinearAllocator;
struct FastLZCompressor;
struct MeshProcess;
class dtTileCache;
class Sample_TempObstacles : public Sample
{
protected:
bool keepIntermediateResults = false;
LinearAllocator* tAllocator;
FastLZCompressor* tCompressor;
MeshProcess* tMeshProcess;
dtTileCache* tileCache = nullptr;
float cacheBuildTimeMs = 0;
int cacheCompressedSize = 0;
int cacheRawSize = 0;
int cacheLayerCount = 0;
unsigned int cacheBuildMemUsage = 0;
enum DrawMode
{
DRAWMODE_NAVMESH,
DRAWMODE_NAVMESH_TRANS,
DRAWMODE_NAVMESH_BVTREE,
DRAWMODE_NAVMESH_NODES,
DRAWMODE_NAVMESH_PORTALS,
DRAWMODE_NAVMESH_INVIS,
DRAWMODE_MESH,
DRAWMODE_CACHE_BOUNDS,
MAX_DRAWMODE
};
DrawMode drawMode = DRAWMODE_NAVMESH;
int maxTiles = 0;
int maxPolysPerTile = 0;
int tileSize = 48;
public:
Sample_TempObstacles();
~Sample_TempObstacles() override;
Sample_TempObstacles(const Sample_TempObstacles&) = delete;
Sample_TempObstacles& operator=(const Sample_TempObstacles&) = delete;
Sample_TempObstacles(const Sample_TempObstacles&&) = delete;
Sample_TempObstacles& operator=(const Sample_TempObstacles&&) = delete;
void handleSettings() override;
void handleTools() override;
void handleDebugMode() override;
void handleRender() override;
void handleRenderOverlay(double* proj, double* model, int* view) override;
void handleMeshChanged(InputGeom* geom) override;
bool handleBuild() override;
void handleUpdate(float dt) override;
void getTilePos(const float* pos, int& tx, int& ty);
void renderCachedTile(int tx, int ty, int type);
void renderCachedTileOverlay(int tx, int ty, double* proj, double* model, int* view) const;
void addTempObstacle(const float* pos) const;
void removeTempObstacle(const float* sp, const float* sq) const;
void clearAllTempObstacles() const;
void saveAll(const char* path) const;
void loadAll(const char* path);
private:
int rasterizeTileLayers(int tx, int ty, const rcConfig& cfg, struct TileCacheData* tiles, int maxTiles) const;
};