mirror of
https://github.com/recastnavigation/recastnavigation.git
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106 lines
3.1 KiB
C++
106 lines
3.1 KiB
C++
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#pragma once
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#include "Recast.h"
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#include "Sample.h"
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#include <cstdint>
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class Sample_TileMesh : public Sample
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{
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private:
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bool buildAll = true;
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float totalBuildTimeMs = 0.0f;
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// Recast state
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rcConfig config{};
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unsigned char* triareas = nullptr;
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rcHeightfield* heightfield = nullptr;
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rcCompactHeightfield* compactHeightfield = nullptr;
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rcContourSet* contourSet = nullptr;
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rcPolyMesh* polyMesh = nullptr;
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rcPolyMeshDetail* detailPolyMesh = nullptr;
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enum class DrawMode : uint8_t
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{
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NAVMESH,
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NAVMESH_TRANS,
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NAVMESH_BVTREE,
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NAVMESH_NODES,
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NAVMESH_PORTALS,
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NAVMESH_INVIS,
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MESH,
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VOXELS,
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VOXELS_WALKABLE,
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COMPACT,
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COMPACT_DISTANCE,
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COMPACT_REGIONS,
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REGION_CONNECTIONS,
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RAW_CONTOURS,
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BOTH_CONTOURS,
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CONTOURS,
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POLYMESH,
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POLYMESH_DETAIL
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};
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DrawMode drawMode = DrawMode::NAVMESH;
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int maxTiles = 0;
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int maxPolysPerTile = 0;
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/// In cells
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int tileSize = 32;
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unsigned int tileColor = duRGBA(0, 0, 0, 32);
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float lastBuiltTileBoundsMin[3] = {0.0f, 0.0f, 0.0f};
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float lastBuiltTileBoundsMax[3] = {0.0f, 0.0f, 0.0f};
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float tileBuildTime = 0.0f;
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float tileMemUsage = 0.0f;
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int tileTriCount = 0;
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unsigned char* buildTileMesh(int tileX, int tileY, const float* boundsMin, const float* boundsMax, int& outDataSize);
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void cleanup();
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void UI_DrawModeOption(const char* name, DrawMode drawMode, bool enabled);
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public:
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Sample_TileMesh();
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~Sample_TileMesh() override;
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Sample_TileMesh(const Sample_TileMesh&) = delete;
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Sample_TileMesh& operator=(const Sample_TileMesh&) = delete;
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Sample_TileMesh(const Sample_TileMesh&&) = delete;
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Sample_TileMesh& operator=(const Sample_TileMesh&&) = delete;
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// Sample methods
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void handleSettings() override;
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void handleTools() override;
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void handleDebugMode() override;
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void handleRender() override;
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void handleRenderOverlay(double* proj, double* model, int* view) override;
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void handleMeshChanged(InputGeom* geom) override;
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bool handleBuild() override;
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void collectSettings(BuildSettings& settings) override;
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void getTilePos(const float* pos, int& outTileX, int& outTileY) const;
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void buildTile(const float* pos);
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void removeTile(const float* pos);
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void buildAllTiles();
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void removeAllTiles() const;
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};
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