Files
recastnavigation/RecastDemo/Include/InputGeom.h
2025-08-06 12:45:31 -04:00

155 lines
4.8 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#pragma once
#include <string>
#include <vector>
struct PartitionedMesh;
class rcContext;
struct duDebugDraw;
static constexpr int MAX_CONVEXVOL_PTS = 12;
struct ConvexVolume
{
float verts[MAX_CONVEXVOL_PTS * 3];
float hmin;
float hmax;
int nverts;
int area;
};
struct BuildSettings
{
/// Cell size in world units
float cellSize = 0;
/// Cell height in world units
float cellHeight = 0;
/// Agent height in world units
float agentHeight = 0;
/// Agent radius in world units
float agentRadius = 0;
/// Agent max climb in world units
float agentMaxClimb = 0;
/// Agent max slope in degrees
float agentMaxSlope = 0;
/// Region minimum size in voxels.
float regionMinSize = 0;
/// Region merge size in voxels. regionMergeSize = sqrt(regionMergeArea)
float regionMergeSize = 0;
/// Edge max length in world units
float edgeMaxLen = 0;
/// Edge max error in voxels
float edgeMaxError = 0;
int vertsPerPoly = 0;
/// Detail sample distance in voxels
float detailSampleDist = 0;
/// Detail sample max error in voxel heights.
float detailSampleMaxError = 0;
/// Partition type, see SamplePartitionType
int partitionType = 0;
/// Bounds of the area to mesh
float navMeshBMin[3]{};
float navMeshBMax[3]{};
/// Size of the tiles in voxels
float tileSize = 0;
};
struct Mesh
{
std::vector<float> verts;
std::vector<int> tris;
std::vector<float> normals;
[[nodiscard]] int getVertCount() const { return static_cast<int>(verts.size()) / 3; }
[[nodiscard]] int getTriCount() const { return static_cast<int>(tris.size()) / 3; }
};
class InputGeom
{
public:
std::string filename;
Mesh mesh;
PartitionedMesh* partitionedMesh = nullptr;
float meshBoundsMin[3] = {};
float meshBoundsMax[3] = {};
private:
BuildSettings buildSettings;
bool hasBuildSettings = false;
public:
/// @name Off-Mesh connections.
///@{
static constexpr int MAX_OFFMESH_CONNECTIONS = 256;
float offMeshConVerts[MAX_OFFMESH_CONNECTIONS * 3 * 2];
float offMeshConRads[MAX_OFFMESH_CONNECTIONS];
unsigned char offMeshConDirs[MAX_OFFMESH_CONNECTIONS];
unsigned char offMeshConAreas[MAX_OFFMESH_CONNECTIONS];
unsigned short offMeshConFlags[MAX_OFFMESH_CONNECTIONS];
unsigned int offMeshConId[MAX_OFFMESH_CONNECTIONS];
int offMeshConCount = 0;
///@}
/// @name Convex Volumes.
///@{
static const int MAX_VOLUMES = 256;
ConvexVolume convexVolumes[MAX_VOLUMES];
int convexVolumeCount = 0;
///@}
InputGeom() = default;
~InputGeom();
InputGeom(const InputGeom&) = delete;
InputGeom& operator=(const InputGeom&) = delete;
InputGeom(InputGeom&&) = delete;
InputGeom& operator=(InputGeom&&) = delete;
bool load(rcContext* ctx, const std::string& filepath);
bool saveGeomSet(const BuildSettings* settings);
/// Method to return static mesh data.
[[nodiscard]] const float* getNavMeshBoundsMin() const { return hasBuildSettings ? buildSettings.navMeshBMin : meshBoundsMin; }
[[nodiscard]] const float* getNavMeshBoundsMax() const { return hasBuildSettings ? buildSettings.navMeshBMax : meshBoundsMax; }
[[nodiscard]] const BuildSettings* getBuildSettings() const { return hasBuildSettings ? &buildSettings : nullptr; }
bool raycastMesh(float* src, float* dst, float& tmin);
/// @name Off-Mesh connections.
///@{
void addOffMeshConnection(const float* startPos, const float* endPos, float rad, unsigned char bidir, unsigned char area, unsigned short flags);
void deleteOffMeshConnection(int i);
void drawOffMeshConnections(duDebugDraw* dd, bool highlight = false);
///@}
/// @name Box Volumes.
///@{
void addConvexVolume(const float* verts, int nverts, float minh, float maxh, unsigned char area);
void deleteConvexVolume(int i);
void drawConvexVolumes(duDebugDraw* dd, bool highlight = false);
///@}
private:
bool loadMesh(rcContext* ctx, const std::string& filepath);
bool loadGeomSet(rcContext* ctx, const std::string& filepath);
bool loadGeomSet(rcContext* ctx, char* buffer, size_t bufferLen);
};