mirror of
https://github.com/recastnavigation/recastnavigation.git
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98 lines
3.0 KiB
C++
98 lines
3.0 KiB
C++
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#pragma once
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#include "Sample.h"
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#include "DetourNavMesh.h"
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#include "Recast.h"
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#include "ChunkyTriMesh.h"
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struct LinearAllocator;
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struct FastLZCompressor;
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struct MeshProcess;
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class dtTileCache;
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class Sample_TempObstacles : public Sample
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{
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protected:
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bool m_keepInterResults = false;
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LinearAllocator* m_talloc;
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FastLZCompressor* m_tcomp;
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MeshProcess* m_tmproc;
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dtTileCache* m_tileCache = nullptr;
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float m_cacheBuildTimeMs = 0;
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int m_cacheCompressedSize = 0;
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int m_cacheRawSize = 0;
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int m_cacheLayerCount = 0;
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unsigned int m_cacheBuildMemUsage = 0;
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enum DrawMode
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{
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DRAWMODE_NAVMESH,
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DRAWMODE_NAVMESH_TRANS,
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DRAWMODE_NAVMESH_BVTREE,
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DRAWMODE_NAVMESH_NODES,
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DRAWMODE_NAVMESH_PORTALS,
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DRAWMODE_NAVMESH_INVIS,
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DRAWMODE_MESH,
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DRAWMODE_CACHE_BOUNDS,
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MAX_DRAWMODE
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};
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DrawMode m_drawMode = DRAWMODE_NAVMESH;
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int m_maxTiles;
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int m_maxPolysPerTile;
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float m_tileSize;
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public:
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Sample_TempObstacles();
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~Sample_TempObstacles() override;
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Sample_TempObstacles(const Sample_TempObstacles&) = delete;
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Sample_TempObstacles& operator=(const Sample_TempObstacles&) = delete;
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Sample_TempObstacles(const Sample_TempObstacles&&) = delete;
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Sample_TempObstacles& operator=(const Sample_TempObstacles&&) = delete;
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void handleSettings() override;
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void handleTools() override;
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void handleDebugMode() override;
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void handleRender() override;
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void handleRenderOverlay(double* proj, double* model, int* view) override;
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void handleMeshChanged(class InputGeom* geom) override;
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bool handleBuild() override;
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void handleUpdate(const float dt) override;
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void getTilePos(const float* pos, int& tx, int& ty);
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void renderCachedTile(const int tx, const int ty, const int type);
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void renderCachedTileOverlay(const int tx, const int ty, double* proj, double* model, int* view);
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void addTempObstacle(const float* pos);
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void removeTempObstacle(const float* sp, const float* sq);
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void clearAllTempObstacles();
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void saveAll(const char* path);
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void loadAll(const char* path);
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private:
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int rasterizeTileLayers(const int tx, const int ty, const rcConfig& cfg, struct TileCacheData* tiles, const int maxTiles);
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};
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