Files
recastnavigation/RecastDemo/Include/Sample_TileMesh.h
2025-03-30 00:48:53 -04:00

104 lines
3.1 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#pragma once
#include <cstdint>
#include "Recast.h"
#include "Sample.h"
class Sample_TileMesh : public Sample
{
protected:
bool m_keepIntermediateResults = true;
bool m_buildAll = true;
float m_totalBuildTimeMs = 0.0f;
unsigned char* m_triareas = nullptr;
rcHeightfield* m_heightfield = nullptr;
rcCompactHeightfield* m_compactHeightfield = nullptr;
rcContourSet* m_contourSet = nullptr;
rcPolyMesh* m_polyMesh = nullptr;
rcPolyMeshDetail* m_detailPolyMesh = nullptr;
rcConfig m_config {};
enum class DrawMode : uint8_t
{
NAVMESH,
NAVMESH_TRANS,
NAVMESH_BVTREE,
NAVMESH_NODES,
NAVMESH_PORTALS,
NAVMESH_INVIS,
MESH,
VOXELS,
VOXELS_WALKABLE,
COMPACT,
COMPACT_DISTANCE,
COMPACT_REGIONS,
REGION_CONNECTIONS,
RAW_CONTOURS,
BOTH_CONTOURS,
CONTOURS,
POLYMESH,
POLYMESH_DETAIL
};
DrawMode m_drawMode = DrawMode::NAVMESH;
int m_maxTiles = 0;
int m_maxPolysPerTile = 0;
float m_tileSize = 32.0f;
unsigned int m_tileColor = duRGBA(0,0,0,32);
float m_lastBuiltTileBoundsMin[3] = { 0.0f, 0.0f, 0.0f };
float m_lastBuiltTileBoundsMax[3] = { 0.0f, 0.0f, 0.0f };
float m_tileBuildTime = 0.0f;
float m_tileMemUsage = 0.0f;
int m_tileTriCount = 0;
unsigned char* buildTileMesh(int tileX, int tileY, const float* boundsMin, const float* boundsMax, int& outDataSize);
void cleanup();
void UI_DrawModeOption(const char* name, DrawMode drawMode, bool enabled);
public:
Sample_TileMesh();
~Sample_TileMesh() override;
Sample_TileMesh(const Sample_TileMesh&) = delete;
Sample_TileMesh& operator=(const Sample_TileMesh&) = delete;
Sample_TileMesh(const Sample_TileMesh&&) = delete;
Sample_TileMesh& operator=(const Sample_TileMesh&&) = delete;
void handleSettings() override;
void handleTools() override;
void handleDebugMode() override;
void handleRender() override;
void handleRenderOverlay(double* proj, double* model, int* view) override;
void handleMeshChanged(InputGeom* geom) override;
bool handleBuild() override;
void collectSettings(BuildSettings& settings) override;
void getTilePos(const float* pos, int& tileX, int& tileY) const;
void buildTile(const float* pos);
void removeTile(const float* pos);
void buildAllTiles();
void removeAllTiles() const;
};