gtc/packing.hpp
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#pragma once
// Dependency:
#include "type_precision.hpp"
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTC_packing extension included")
#endif
namespace glm
{
GLM_FUNC_DECL uint8 packUnorm1x8(float v);
GLM_FUNC_DECL float unpackUnorm1x8(uint8 p);
GLM_FUNC_DECL uint16 packUnorm2x8(vec2 const & v);
GLM_FUNC_DECL vec2 unpackUnorm2x8(uint16 p);
GLM_FUNC_DECL uint8 packSnorm1x8(float s);
GLM_FUNC_DECL float unpackSnorm1x8(uint8 p);
GLM_FUNC_DECL uint16 packSnorm2x8(vec2 const & v);
GLM_FUNC_DECL vec2 unpackSnorm2x8(uint16 p);
GLM_FUNC_DECL uint16 packUnorm1x16(float v);
GLM_FUNC_DECL float unpackUnorm1x16(uint16 p);
GLM_FUNC_DECL uint64 packUnorm4x16(vec4 const & v);
GLM_FUNC_DECL vec4 unpackUnorm4x16(uint64 p);
GLM_FUNC_DECL uint16 packSnorm1x16(float v);
GLM_FUNC_DECL float unpackSnorm1x16(uint16 p);
GLM_FUNC_DECL uint64 packSnorm4x16(vec4 const & v);
GLM_FUNC_DECL vec4 unpackSnorm4x16(uint64 p);
GLM_FUNC_DECL uint16 packHalf1x16(float v);
GLM_FUNC_DECL float unpackHalf1x16(uint16 v);
GLM_FUNC_DECL uint64 packHalf4x16(vec4 const & v);
GLM_FUNC_DECL vec4 unpackHalf4x16(uint64 p);
GLM_FUNC_DECL uint32 packI3x10_1x2(ivec4 const & v);
GLM_FUNC_DECL ivec4 unpackI3x10_1x2(uint32 p);
GLM_FUNC_DECL uint32 packU3x10_1x2(uvec4 const & v);
GLM_FUNC_DECL uvec4 unpackU3x10_1x2(uint32 p);
GLM_FUNC_DECL uint32 packSnorm3x10_1x2(vec4 const & v);
GLM_FUNC_DECL vec4 unpackSnorm3x10_1x2(uint32 p);
GLM_FUNC_DECL uint32 packUnorm3x10_1x2(vec4 const & v);
GLM_FUNC_DECL vec4 unpackUnorm3x10_1x2(uint32 p);
GLM_FUNC_DECL uint32 packF2x11_1x10(vec3 const & v);
GLM_FUNC_DECL vec3 unpackF2x11_1x10(uint32 p);
GLM_FUNC_DECL uint32 packF3x9_E1x5(vec3 const & v);
GLM_FUNC_DECL vec3 unpackF3x9_E1x5(uint32 p);
template <typename T, precision P>
GLM_FUNC_DECL tvec4<T, P> packRGBM(tvec3<T, P> const & rgb);
template <typename T, precision P>
GLM_FUNC_DECL tvec3<T, P> unpackRGBM(tvec4<T, P> const & rgbm);
template <precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<uint16, P> packHalf(vecType<float, P> const & v);
template <precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<float, P> unpackHalf(vecType<uint16, P> const & p);
template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<uintType, P> packUnorm(vecType<floatType, P> const & v);
template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v);
template <typename intType, typename floatType, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<intType, P> packSnorm(vecType<floatType, P> const & v);
template <typename intType, typename floatType, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v);
GLM_FUNC_DECL uint8 packUnorm2x4(vec2 const & v);
GLM_FUNC_DECL vec2 unpackUnorm2x4(uint8 p);
GLM_FUNC_DECL uint16 packUnorm4x4(vec4 const & v);
GLM_FUNC_DECL vec4 unpackUnorm4x4(uint16 p);
GLM_FUNC_DECL uint16 packUnorm1x5_1x6_1x5(vec3 const & v);
GLM_FUNC_DECL vec3 unpackUnorm1x5_1x6_1x5(uint16 p);
GLM_FUNC_DECL uint16 packUnorm3x5_1x1(vec4 const & v);
GLM_FUNC_DECL vec4 unpackUnorm3x5_1x1(uint16 p);
GLM_FUNC_DECL uint8 packUnorm2x3_1x2(vec3 const & v);
GLM_FUNC_DECL vec3 unpackUnorm2x3_1x2(uint8 p);
}// namespace glm
#include "packing.inl"
glm::packSnorm4x16
GLM_FUNC_DECL uint64 packSnorm4x16(vec4 const &v)
First, converts each component of the normalized floating-point value v into 16-bit integer values...
glm::packUnorm2x3_1x2
GLM_FUNC_DECL uint8 packUnorm2x3_1x2(vec3 const &v)
Convert each component of the normalized floating-point vector into unsigned integer values...
glm::packF3x9_E1x5
GLM_FUNC_DECL uint32 packF3x9_E1x5(vec3 const &v)
First, converts the first two components of the normalized floating-point value v into 11-bit signles...
glm::unpackUnorm1x5_1x6_1x5
GLM_FUNC_DECL vec3 unpackUnorm1x5_1x6_1x5(uint16 p)
Convert each unsigned integer components of a vector to normalized floating-point values...
type_precision.hpp
GLM_GTC_type_precision
glm::unpackUnorm
GLM_FUNC_DECL vecType< floatType, P > unpackUnorm(vecType< uintType, P > const &v)
Convert each unsigned integer components of a vector to normalized floating-point values...
glm::packUnorm4x4
GLM_FUNC_DECL uint16 packUnorm4x4(vec4 const &v)
Convert each component of the normalized floating-point vector into unsigned integer values...
glm::unpackHalf1x16
GLM_FUNC_DECL float unpackHalf1x16(uint16 v)
Returns a floating-point scalar with components obtained by unpacking a 16-bit unsigned integer into ...
glm::packSnorm1x16
GLM_FUNC_DECL uint16 packSnorm1x16(float v)
First, converts the normalized floating-point value v into 16-bit integer value.
glm::packI3x10_1x2
GLM_FUNC_DECL uint32 packI3x10_1x2(ivec4 const &v)
Returns an unsigned integer obtained by converting the components of a four-component signed integer ...
glm::packUnorm1x16
GLM_FUNC_DECL uint16 packUnorm1x16(float v)
First, converts the normalized floating-point value v into a 16-bit integer value.
glm::unpackUnorm3x10_1x2
GLM_FUNC_DECL vec4 unpackUnorm3x10_1x2(uint32 p)
First, unpacks a single 32-bit unsigned integer p into four 16-bit signed integers.
glm::packU3x10_1x2
GLM_FUNC_DECL uint32 packU3x10_1x2(uvec4 const &v)
Returns an unsigned integer obtained by converting the components of a four-component unsigned intege...
glm::unpackUnorm4x16
GLM_FUNC_DECL vec4 unpackUnorm4x16(uint64 p)
First, unpacks a single 64-bit unsigned integer p into four 16-bit unsigned integers.
glm::unpackUnorm2x8
GLM_FUNC_DECL vec2 unpackUnorm2x8(uint16 p)
First, unpacks a single 16-bit unsigned integer p into a pair of 8-bit unsigned integers.
glm::unpackUnorm1x16
GLM_FUNC_DECL float unpackUnorm1x16(uint16 p)
First, unpacks a single 16-bit unsigned integer p into a of 16-bit unsigned integers.
glm::unpackI3x10_1x2
GLM_FUNC_DECL ivec4 unpackI3x10_1x2(uint32 p)
Unpacks a single 32-bit unsigned integer p into three 10-bit and one 2-bit signed integers...
glm::ivec4
highp_ivec4 ivec4
4 components vector of signed integer numbers.
Definition: type_vec.hpp:518
glm::packSnorm
GLM_FUNC_DECL vecType< intType, P > packSnorm(vecType< floatType, P > const &v)
Convert each component of the normalized floating-point vector into signed integer values...
glm::unpackUnorm4x4
GLM_FUNC_DECL vec4 unpackUnorm4x4(uint16 p)
Convert each unsigned integer components of a vector to normalized floating-point values...
glm::unpackUnorm1x8
GLM_FUNC_DECL float unpackUnorm1x8(uint8 p)
Convert a single 8-bit integer to a normalized floating-point value.
glm::unpackSnorm
GLM_FUNC_DECL vecType< floatType, P > unpackSnorm(vecType< intType, P > const &v)
Convert each signed integer components of a vector to normalized floating-point values.
glm::unpackHalf
GLM_FUNC_DECL vecType< float, P > unpackHalf(vecType< uint16, P > const &p)
Returns a floating-point vector with components obtained by reinterpreting an integer vector as 16-bi...
glm::unpackHalf4x16
GLM_FUNC_DECL vec4 unpackHalf4x16(uint64 p)
Returns a four-component floating-point vector with components obtained by unpacking a 64-bit unsigne...
glm::packHalf1x16
GLM_FUNC_DECL uint16 packHalf1x16(float v)
Returns an unsigned integer obtained by converting the components of a floating-point scalar to the 1...
glm::unpackF3x9_E1x5
GLM_FUNC_DECL vec3 unpackF3x9_E1x5(uint32 p)
First, unpacks a single 32-bit unsigned integer p into two 11-bit signless floating-point values and ...
glm::unpackU3x10_1x2
GLM_FUNC_DECL uvec4 unpackU3x10_1x2(uint32 p)
Unpacks a single 32-bit unsigned integer p into three 10-bit and one 2-bit unsigned integers...
glm::unpackUnorm2x3_1x2
GLM_FUNC_DECL vec3 unpackUnorm2x3_1x2(uint8 p)
Convert each unsigned integer components of a vector to normalized floating-point values...
glm::packUnorm2x8
GLM_FUNC_DECL uint16 packUnorm2x8(vec2 const &v)
First, converts each component of the normalized floating-point value v into 8-bit integer values...
glm::packSnorm1x8
GLM_FUNC_DECL uint8 packSnorm1x8(float s)
First, converts the normalized floating-point value v into 8-bit integer value.
glm::vec3
highp_vec3 vec3
3 components vector of floating-point numbers.
Definition: type_vec.hpp:459
glm::packHalf
GLM_FUNC_DECL vecType< uint16, P > packHalf(vecType< float, P > const &v)
Returns an unsigned integer vector obtained by converting the components of a floating-point vector t...
glm::packSnorm3x10_1x2
GLM_FUNC_DECL uint32 packSnorm3x10_1x2(vec4 const &v)
First, converts the first three components of the normalized floating-point value v into 10-bit signe...
glm::packUnorm2x4
GLM_FUNC_DECL uint8 packUnorm2x4(vec2 const &v)
Convert each component of the normalized floating-point vector into unsigned integer values...
glm::packUnorm
GLM_FUNC_DECL vecType< uintType, P > packUnorm(vecType< floatType, P > const &v)
Convert each component of the normalized floating-point vector into unsigned integer values...
glm::packHalf4x16
GLM_FUNC_DECL uint64 packHalf4x16(vec4 const &v)
Returns an unsigned integer obtained by converting the components of a four-component floating-point ...
glm::packUnorm3x5_1x1
GLM_FUNC_DECL uint16 packUnorm3x5_1x1(vec4 const &v)
Convert each component of the normalized floating-point vector into unsigned integer values...
glm::packUnorm1x5_1x6_1x5
GLM_FUNC_DECL uint16 packUnorm1x5_1x6_1x5(vec3 const &v)
Convert each component of the normalized floating-point vector into unsigned integer values...
glm::vec2
highp_vec2 vec2
2 components vector of floating-point numbers.
Definition: type_vec.hpp:454
glm::unpackSnorm4x16
GLM_FUNC_DECL vec4 unpackSnorm4x16(uint64 p)
First, unpacks a single 64-bit unsigned integer p into four 16-bit signed integers.
glm::packSnorm2x8
GLM_FUNC_DECL uint16 packSnorm2x8(vec2 const &v)
First, converts each component of the normalized floating-point value v into 8-bit integer values...
glm
Definition: _noise.hpp:11
glm::packF2x11_1x10
GLM_FUNC_DECL uint32 packF2x11_1x10(vec3 const &v)
First, converts the first two components of the normalized floating-point value v into 11-bit signles...
glm::unpackSnorm1x8
GLM_FUNC_DECL float unpackSnorm1x8(uint8 p)
First, unpacks a single 8-bit unsigned integer p into a single 8-bit signed integers.
glm::unpackUnorm2x4
GLM_FUNC_DECL vec2 unpackUnorm2x4(uint8 p)
Convert each unsigned integer components of a vector to normalized floating-point values...
glm::unpackSnorm1x16
GLM_FUNC_DECL float unpackSnorm1x16(uint16 p)
First, unpacks a single 16-bit unsigned integer p into a single 16-bit signed integers.
glm::unpackSnorm2x8
GLM_FUNC_DECL vec2 unpackSnorm2x8(uint16 p)
First, unpacks a single 16-bit unsigned integer p into a pair of 8-bit signed integers.
glm::unpackRGBM
GLM_FUNC_DECL tvec3< T, P > unpackRGBM(tvec4< T, P > const &rgbm)
Returns a floating-point vector with components obtained by reinterpreting an integer vector as 16-bi...
glm::packRGBM
GLM_FUNC_DECL tvec4< T, P > packRGBM(tvec3< T, P > const &rgb)
Returns an unsigned integer vector obtained by converting the components of a floating-point vector t...
glm::packUnorm1x8
GLM_FUNC_DECL uint8 packUnorm1x8(float v)
First, converts the normalized floating-point value v into a 8-bit integer value. ...
glm::vec4
highp_vec4 vec4
4 components vector of floating-point numbers.
Definition: type_vec.hpp:464
glm::unpackUnorm3x5_1x1
GLM_FUNC_DECL vec4 unpackUnorm3x5_1x1(uint16 p)
Convert each unsigned integer components of a vector to normalized floating-point values...
glm::packUnorm4x16
GLM_FUNC_DECL uint64 packUnorm4x16(vec4 const &v)
First, converts each component of the normalized floating-point value v into 16-bit integer values...
glm::unpackSnorm3x10_1x2
GLM_FUNC_DECL vec4 unpackSnorm3x10_1x2(uint32 p)
First, unpacks a single 32-bit unsigned integer p into four 16-bit signed integers.
glm::packUnorm3x10_1x2
GLM_FUNC_DECL uint32 packUnorm3x10_1x2(vec4 const &v)
First, converts the first three components of the normalized floating-point value v into 10-bit unsig...
glm::uvec4
highp_uvec4 uvec4
4 components vector of unsigned integer numbers.
Definition: type_vec.hpp:545
glm::unpackF2x11_1x10
GLM_FUNC_DECL vec3 unpackF2x11_1x10(uint32 p)
First, unpacks a single 32-bit unsigned integer p into two 11-bit signless floating-point values and ...