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Deprecate legacy v1/v2/v3 C++ API; make v3 C the mainline
Move tiny_gltf.h/.cc, tinygltf_json.h, json.hpp, stb_image*, loader_example.cc, examples/, wasm/, experimental/, legacy tests and fuzzers under attic/. TinyGLTF v3 C (tiny_gltf_v3.h/.c + tinygltf_json_c.h) is now the mainline: - CMakeLists.txt: v3 C tests only, installs only v3 files - tests/Makefile and Makefile: build/run the v3 C testers - test_runner.py: verifies v3 C tester output only (no v1 ground truth) - CI workflows: build and test v3 C only (GCC/Clang/MSVC/Meson/sanitizers) - README: v3 C quick start, testing, licenses; legacy moved to attic/
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27
attic/examples/basic/window.cpp
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27
attic/examples/basic/window.cpp
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#include "window.h"
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Window::Window(int x, int y, const char* title)
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{
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GLFWwindow* window = glfwCreateWindow(x, y, title, NULL, NULL);
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this->window = window;
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}
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Window::~Window()
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{
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glfwDestroyWindow(this->window);
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}
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void Window::Resize()
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{
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GLint w, h;
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glfwGetWindowSize(this->window, &w, &h);
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glViewport(0, 0, w, h);
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}
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int Window::Close()
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{
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return glfwWindowShouldClose(this->window);
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}
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