mirror of
https://github.com/syoyo/tinygltf.git
synced 2026-10-12 11:55:36 +00:00
Add lodepng to save 16bit PNG.
Suppress clang/gcc warnings.
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@@ -4,9 +4,10 @@ project(gltfutil)
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set(CMAKE_CXX_STANDARD 11)
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include_directories(../../)
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include_directories(../common/)
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file(GLOB gltfutil_sources *.cc *.h)
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add_executable(gltfutil ${gltfutil_sources})
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add_executable(gltfutil ${gltfutil_sources} ../common/lodepng.cpp)
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install ( TARGETS
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gltfutil
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@@ -4,12 +4,30 @@
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#include "stb_image_write.h"
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#include "texture_dumper.h"
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#include "lodepng.h" // ../common
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#include <tiny_gltf.h>
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using namespace gltfutil;
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using namespace tinygltf;
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using std::cout;
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static LodePNGColorType GetLodePNGColorType(int channels)
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{
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if (channels == 1) {
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return LodePNGColorType::LCT_GREY;
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} else if (channels == 2) {
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return LodePNGColorType::LCT_GREY_ALPHA;
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} else if (channels == 3) {
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return LodePNGColorType::LCT_RGB;
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} else if (channels == 4) {
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return LodePNGColorType::LCT_RGBA;
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} else {
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std::cerr << "??? unsupported channels " << channels << "\n";
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return LodePNGColorType::LCT_RGB; // FIXME(syoyo): Raise error
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}
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}
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texture_dumper::texture_dumper(const Model& input)
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: model(input), configured_format(texture_output_format::png) {
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cout << "Texture dumper\n";
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@@ -29,31 +47,24 @@ void texture_dumper::dump_to_folder(const std::string& path) {
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cout << "pixel bit depth :" << image.bits << '\n';
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std::string name = image.name.empty() ? std::to_string(index) : image.name;
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// TODO stb_image_write doesn't support any 16bit wirtes;
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unsigned char* bytes_to_write =
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const_cast<unsigned char*>(image.image.data());
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unsigned char* tmp_buffer = nullptr;
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if (image.pixel_type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
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unsigned short max = 0xFFFF;
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tmp_buffer = new unsigned char[image.width * image.height *
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image.component * sizeof(unsigned char)];
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unsigned short* buffer_as_shorts = (unsigned short*)bytes_to_write;
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for (int i = 0; i < image.component * image.width * image.height; ++i) {
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tmp_buffer[i] =
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(unsigned char)(0xFF * (float(buffer_as_shorts[i]) / float(max)));
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}
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bytes_to_write =
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tmp_buffer; // swap the pointer, but keep tmp_buffer around as we
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// need to delete that memory later
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}
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switch (configured_format) {
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case texture_output_format::png:
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name = path + "/" + name + ".png";
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std::cout << "Image will be written to " << name << '\n';
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stbi_write_png(name.c_str(), image.width, image.height, image.component,
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bytes_to_write, 0);
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if (image.pixel_type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
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// Use lodepng to save 16bit PNG.
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// TODO(syoyo): check status
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unsigned ret = lodepng::encode(name, bytes_to_write, image.width, image.height, GetLodePNGColorType(image.component), /* bits */16);
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assert(ret == 0); // 0 = no err.
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} else {
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// TODO(syoyo): check status
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stbi_write_png(name.c_str(), image.width, image.height, image.component,
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bytes_to_write, 0);
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}
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break;
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case texture_output_format::bmp:
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std::cout << "Image will be written to " << name << '\n';
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@@ -68,8 +79,6 @@ void texture_dumper::dump_to_folder(const std::string& path) {
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bytes_to_write);
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break;
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}
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delete[] tmp_buffer;
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}
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}
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