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Use GLFW_INCLUDE_GLU
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@@ -9,12 +9,7 @@
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#include <GL/glew.h>
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#ifdef __APPLE__
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#include <OpenGL/glu.h>
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#else
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#include <GL/glu.h>
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#endif
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#define GLFW_INCLUDE_GLU
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#include <GLFW/glfw3.h>
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#include "trackball.h"
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