Syoyo Fujita
|
4f9dd612b8
|
Remove sampler.wrapR parameter(unused tinygltf extension). Fixes #287
Suppress clang `-Wdocumentation-unknown-command` warning.
|
2020-12-04 00:50:46 +09:00 |
|
Eschemann
|
dc9f7efb8c
|
Deleted unnessecary stuff
|
2020-09-28 16:04:14 +02:00 |
|
Eschemann
|
9d7483d6db
|
Fixed segfault in example basic on inter graphics hd and corrected path to model
|
2020-09-28 15:50:45 +02:00 |
|
daemyung jang
|
67c66e0ba2
|
Add README.md for dxview
|
2020-07-04 09:24:00 +09:00 |
|
daemyung jang
|
6e9f10fa80
|
Add dxview
|
2020-07-04 01:29:41 +09:00 |
|
root
|
921d6e2920
|
Fixed small error if node has no mesh.
|
2020-04-09 10:42:41 -04:00 |
|
Syoyo Fujita
|
261f2d9ee2
|
Do not segfault when the scene does not contain texture images. Fixes #251
|
2020-04-06 22:11:16 +09:00 |
|
Syoyo Fujita
|
be20d6d266
|
Use const reference for Buffer to fix compilation.
Removed UTF BOM?
|
2019-09-04 14:26:58 +09:00 |
|
nicolasDEROUINEAU
|
8ed23ea55f
|
remove extra #endif in examples/basic app
|
2019-08-13 15:08:01 +02:00 |
|
Syoyo Fujita
|
11656a589f
|
Merge branch '16bit-lodepng'
|
2019-03-07 21:04:25 +09:00 |
|
Arthur Brainville (Ybalrid)
|
5cf468ce1c
|
glview can now load static geometry modified by sparse accessor
|
2019-03-06 14:48:44 +00:00 |
|
Syoyo Fujita
|
5a4e3ef6e9
|
Update TinyEXR.
|
2019-03-04 02:15:03 +09:00 |
|
Arthur Brainville (Ybalrid)
|
ad65b5949d
|
Simplify byteswap code to convert to big endian 16bit
|
2019-03-03 16:26:20 +01:00 |
|
Syoyo Fujita
|
8978bdd6a3
|
Reorder 16 bit pixel data to big endian when saving it as 16 png, since lodepng::encode expects image data is in big endian manner.
Add OpenEXR saver for 16bit image as a bonus.
|
2019-03-03 21:21:18 +09:00 |
|
Syoyo Fujita
|
f5dcd85c34
|
Add lodepng to save 16bit PNG.
Suppress clang/gcc warnings.
|
2019-03-03 17:04:49 +09:00 |
|
Arthur Brainville (Ybalrid)
|
f39a8f2cbe
|
16bit images are 16bit images: added Image::bits and Image::pixel_type
|
2019-03-02 22:00:48 +01:00 |
|
Syoyo Fujita
|
871d8576b1
|
Update json.hpp to fix compilation with clang with C++17(-std=c++1z) support.
|
2019-02-04 16:19:13 +09:00 |
|
Arthur Brainville (Ybalrid)
|
c35996cf7e
|
handle not having default scene
|
2019-01-27 20:52:04 +00:00 |
|
Arthur Brainville (Ybalrid)
|
24840cdbed
|
fix glview in case gltf asset doesn't have a default scene
|
2019-01-27 20:52:04 +00:00 |
|
Syoyo Fujita
|
3f4a7798ab
|
Add support for building glview with draco.
Fix out-of-bounds access when calling DrawMesh().
Fix potential out-of-bounds access when filling window title string.
|
2019-01-27 00:38:34 +09:00 |
|
Syoyo Fujita
|
446b3147e0
|
Begin supporting draco.
|
2019-01-19 03:03:22 +09:00 |
|
Syoyo Fujita
|
e8ed267553
|
Support macOS + OpenGL 3.3+ GPU
|
2019-01-14 22:11:11 +09:00 |
|
Syoyo Fujita
|
1ed7c4a2bf
|
Convert UTF16 file to UTF8.
Add premake project to build on Linux.
|
2019-01-14 21:30:53 +09:00 |
|
Tan Meng Yue
|
0278628a59
|
Fix bug in handling OS X build via CMake
The OS macros needs to be upper case for the
if statement to work as expected
|
2018-12-25 17:03:58 +11:00 |
|
Nicholas Yue
|
70af9bf0fb
|
Add support for static GLFW3 library linking
|
2018-12-25 09:48:26 +11:00 |
|
Nicholas Yue
|
7ace162e97
|
Fix GLFW3 handling on CentOS
|
2018-12-25 09:15:13 +11:00 |
|
Tan Meng Yue
|
85d01b26cb
|
Added installation of headers and target binaries
|
2018-12-07 18:01:08 +11:00 |
|
Tan Meng Yue
|
f6c1b4bddf
|
Add CMake configuration for glview
So that we can build more of the examples consistently
with CMake
|
2018-12-05 23:56:23 +11:00 |
|
viperscape
|
16fa4eed42
|
add screenshot
|
2018-11-15 17:03:38 -05:00 |
|
viperscape
|
049dab3bbc
|
add basic example
|
2018-11-15 17:02:20 -05:00 |
|
viperscape
|
5e5525d01b
|
add win32 includes
|
2018-11-14 10:19:39 -05:00 |
|
viperscape
|
e82c54196d
|
rework to include VS 2017 project, fully configured and tested
|
2018-11-14 10:15:58 -05:00 |
|
Peter Kovář
|
6b9c7aa600
|
Added include directory ../common/ for trackball.h
|
2018-10-17 15:29:56 +02:00 |
|
Syoyo Fujita
|
5a2da1742a
|
Fix premake script.
|
2018-10-07 20:34:45 +09:00 |
|
Syoyo Fujita
|
45e9cc4058
|
Remove duplicated files.
|
2018-10-04 15:48:17 +09:00 |
|
Syoyo Fujita
|
7196b0ca67
|
Fix typo(n2.z -> n1.z)
|
2018-08-16 15:56:13 +09:00 |
|
Syoyo Fujita
|
6190633db7
|
Added 'warning' message parameter to glTF loader API.
Asset loading failure messages(e.g. image file is missing) are now stored in `warning` message, not `error` message.
|
2018-07-27 16:49:10 +09:00 |
|
johan bowald
|
90e28a4d34
|
update examples with new defines
|
2018-04-01 14:08:45 +02:00 |
|
johan bowald
|
794c92542c
|
output both embedded and image files, small fix to serializer.
|
2018-04-01 12:37:18 +02:00 |
|
johan bowald
|
d2cd12ec27
|
added embed buffers as an option in serializer
|
2018-03-30 11:52:56 +02:00 |
|
Arthur Brainville
|
5a760c2814
|
Can select image file format with -f argument in gltf util
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
|
2018-03-19 20:24:00 +01:00 |
|
Arthur Brainville
|
15dee6471e
|
Add a "not specified" option to the enum class for image formats
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
|
2018-03-19 20:06:59 +01:00 |
|
Arthur Brainville (Ybalrid)
|
4b397b4ec3
|
Can specify output directory for dumped texture with -o
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
|
2018-03-19 17:21:18 +01:00 |
|
Arthur Brainville (Ybalrid)
|
7e233ba2e5
|
Added basic texture dumper
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
|
2018-03-19 17:11:53 +01:00 |
|
Arthur Brainville
|
c9e0a5dac5
|
Start working on a gltf utility program
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
|
2018-03-19 15:49:14 +01:00 |
|
Syoyo Fujita
|
2faf429520
|
Store relative URI in Buffer serializer. Fixes #48.
Apply clang-format.
Add simple saver sample.
|
2018-03-15 21:52:00 -05:00 |
|
Arthur Brainville
|
4236dccc3f
|
raytrace: remove code that ouput the 1st loaded texture as PPM
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
|
2018-03-02 16:58:30 +01:00 |
|
Syoyo Fujita
|
f7f2354a7c
|
Merge pull request #42 from Ybalrid/pr_raytrace_texture_loading
raytrace: add simple code that load texture data
|
2018-03-03 00:55:58 +09:00 |
|
Arthur Brainville
|
bd16abeb25
|
Restored previous behavior when moving node in scene
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
|
2018-03-02 16:21:28 +01:00 |
|
Arthur Brainville
|
82533402a4
|
Update scene when moving gizmo
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
|
2018-03-02 16:10:20 +01:00 |
|