Syoyo Fujita
7196b0ca67
Fix typo(n2.z -> n1.z)
2018-08-16 15:56:13 +09:00
Syoyo Fujita
6190633db7
Added 'warning' message parameter to glTF loader API.
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Asset loading failure messages(e.g. image file is missing) are now stored in `warning` message, not `error` message.
2018-07-27 16:49:10 +09:00
johan bowald
90e28a4d34
update examples with new defines
2018-04-01 14:08:45 +02:00
Arthur Brainville
4236dccc3f
raytrace: remove code that ouput the 1st loaded texture as PPM
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-03-02 16:58:30 +01:00
Syoyo Fujita
f7f2354a7c
Merge pull request #42 from Ybalrid/pr_raytrace_texture_loading
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raytrace: add simple code that load texture data
2018-03-03 00:55:58 +09:00
Arthur Brainville
bd16abeb25
Restored previous behavior when moving node in scene
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-03-02 16:21:28 +01:00
Arthur Brainville
82533402a4
Update scene when moving gizmo
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-03-02 16:10:20 +01:00
Arthur Brainville
b3fd75f89e
Upgraded dear imgui and ImGuizmo to the latest version
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The Gizmo feels a little bit nicer to use in the latest version
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-03-02 15:49:01 +01:00
Arthur Brainville
4acfd9b037
raytrace: add simple code that load texture data
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-03-02 13:57:37 +01:00
Syoyo Fujita
88b6a9e911
Fix return location.
2018-02-28 19:59:32 +09:00
Arthur Brainville
721ac3b4bf
Fixed triangle fan indices
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-27 12:47:06 +01:00
Arthur Brainville (Ybalrid)
65cc97eb6d
Enforece some const correctness. Add comments.
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-25 01:23:04 +01:00
Arthur Brainville (Ybalrid)
d54853e812
Reorder UVs in vacevaying order
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-25 01:14:57 +01:00
Arthur Brainville (Ybalrid)
038ebb230b
Handle all types of triangle-based vertex buffer.
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Some small codepath changes too.
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-25 00:52:50 +01:00
Arthur Brainville (Ybalrid)
ef5d264f35
Fix pesudo -> pseudo typo
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-25 00:42:35 +01:00
Arthur Brainville (Ybalrid)
49466f0280
Check the type of vectors before checking the type of their component
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This order makes more sense.
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-24 22:09:17 +01:00
Arthur Brainville (Ybalrid)
1c00bdf009
Fix the loading of normals by putting them into facevarying order
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-24 21:52:53 +01:00
Arthur Brainville (Ybalrid)
4e375075b6
Fixes problem when mesh in glTF file doesn't have a name
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a "unnamed_X" name will be genrated.
This fixes the loading of Trinagle.gltf from khronos
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-23 15:15:33 +01:00
Arthur Brainville (Ybalrid)
cad562a390
Merge branch 'pr_raytrace_example' of github.com:Ybalrid/tinygltf into pr_raytrace_example
2018-02-23 14:26:55 +01:00
Arthur Brainville (Ybalrid)
4899323a06
Log the types of data used by the currently loaded GLTF file
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This will help test and improve compatibilitiy.
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-23 14:23:30 +01:00
Arthur Brainville (Ybalrid)
e1b7cb5e06
load texture coordinates
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:24 +01:00
Arthur Brainville
b0d3f22701
Small code cleanup
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:23 +01:00
Arthur Brainville
7c0e935f5d
Switch to unsigned int for the int arrays. Fix compatibility issue
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:23 +01:00
Arthur Brainville
92eb0927cf
added loading of doubles for position
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:23 +01:00
Arthur Brainville
9bbe0f53f4
Add double type vector. Remove by default byte_stride value
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:22 +01:00
Arthur Brainville (Ybalrid)
509a637972
Move defined types (array adapter templates) to the header
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:22 +01:00
Arthur Brainville (Ybalrid)
891175210e
Use default material as the 1st material on the array
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:22 +01:00
Arthur Brainville (Ybalrid)
aeae115cf2
Fix pivot. Hack material to prevent crash
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:22 +01:00
Arthur Brainville (Ybalrid)
a2b5caaf2f
Load inside the scene graph the gltf mesh (like the obj)
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pivot is still invalid
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:21 +01:00
Arthur Brainville
166679563a
Fix linux build in C++11 strict
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:21 +01:00
Arthur Brainville
32c1efafd1
Load the normal vectors of the primitive
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:21 +01:00
Arthur Brainville
44743284b3
Also access the position attribute of the primitive
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:20 +01:00
Arthur Brainville (Ybalrid)
f0d27a93a4
Now load index buffer
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Added some template infrastructure to read arrays where type is defined by a value.
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:20 +01:00
Arthur Brainville (Ybalrid)
9d08a41841
Add the entry point for loading gltf files.
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Also switch on the primitive mode of each mesh. Will only attempt to
load lists of triangles for now...
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:20 +01:00
Arthur Brainville (Ybalrid)
afa5dae15a
Only attempt to load the obj file if the obj_filename is defined in json
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:20 +01:00
Arthur Brainville (Ybalrid)
136e9dac7e
Small adjustment to the NanoSG readme
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:19 +01:00
Arthur Brainville (Ybalrid)
f63017ef7b
Add files to .gitignore
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:19 +01:00
Arthur Brainville
46c9a46862
Fix where stb image is actually implemented
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:18 +01:00
Arthur Brainville (Ybalrid)
09fc3ce916
Setup CI for raytrace example
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:18 +01:00
Arthur Brainville (Ybalrid)
46621374d4
Add a gltf_filename feild to the renderconfig struct
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This is to get the filename that will be given to the gltf-loader
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:18 +01:00
Arthur Brainville (Ybalrid)
e6a688e60e
Applyind clang-format on main.cc. Included gltf-loader
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:17 +01:00
Arthur Brainville (Ybalrid)
c8d7a88f28
Move the implementation of stbi to it's own .cc file
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:17 +01:00
Arthur Brainville (Ybalrid)
60417f2ac8
Build the tinygltf loader code
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Also remove the implementation of STB-Image from obj-loader.cc
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:17 +01:00
Arthur Brainville (Ybalrid)
07f0122056
Make this code buildable as is
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:16 +01:00
Arthur Brainville (Ybalrid)
4902ebcd5c
Add the current code of nanort + nanosg
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This implementation will be based on commit
b31dc0bd92eb7ac896079849a2205fac4abbd087 from the nanort project
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:16 +01:00
Arthur Brainville (Ybalrid)
835d09e32f
Remove old nanort/nanosg code. Keep the gltf-loader class on hand
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-22 21:50:15 +01:00
Arthur Brainville (Ybalrid)
e579bd1602
load texture coordinates
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Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-21 10:02:04 +01:00
Arthur Brainville
7f77e39fb4
Switch to unsigned int for the int arrays. Fix compatibility issue
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-20 21:47:22 +01:00
Arthur Brainville
0c86b74d1f
added loading of doubles for position
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-20 21:43:07 +01:00
Arthur Brainville
7374b959d5
Add double type vector. Remove by default byte_stride value
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Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info >
2018-02-20 21:40:55 +01:00