Commit Graph

151 Commits

Author SHA1 Message Date
Arthur Brainville
b62e95f414 Load the normal vectors of the primitive
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:21 +01:00
Arthur Brainville
ffc79a719b Also access the position attribute of the primitive
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:20 +01:00
Arthur Brainville (Ybalrid)
ce75870894 Now load index buffer
Added some template infrastructure to read arrays where type is defined by a value.

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:20 +01:00
Arthur Brainville (Ybalrid)
49721f0fd4 Add the entry point for loading gltf files.
Also switch on the primitive mode of each mesh. Will only attempt to
load lists of triangles for now...

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:20 +01:00
Arthur Brainville (Ybalrid)
62da4688af Only attempt to load the obj file if the obj_filename is defined in json
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:20 +01:00
Arthur Brainville (Ybalrid)
365e56b779 Small adjustment to the NanoSG readme
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:19 +01:00
Arthur Brainville (Ybalrid)
1baa211450 Add files to .gitignore
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:19 +01:00
Arthur Brainville
01bf27443e Fix where stb image is actually implemented
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:18 +01:00
Arthur Brainville (Ybalrid)
7e91e9bb9f Setup CI for raytrace example
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:18 +01:00
Arthur Brainville (Ybalrid)
67f5fbd79e Add a gltf_filename feild to the renderconfig struct
This is to get the filename that will be given to the gltf-loader

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:18 +01:00
Arthur Brainville (Ybalrid)
a6cbf3d35b Applyind clang-format on main.cc. Included gltf-loader
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:17 +01:00
Arthur Brainville (Ybalrid)
3903446bfc Move the implementation of stbi to it's own .cc file
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:17 +01:00
Arthur Brainville (Ybalrid)
8066a54415 Build the tinygltf loader code
Also remove the implementation of STB-Image from obj-loader.cc

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:17 +01:00
Arthur Brainville (Ybalrid)
3d63a08ce2 Make this code buildable as is
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:16 +01:00
Arthur Brainville (Ybalrid)
d868aff1d1 Add the current code of nanort + nanosg
This implementation will be based on commit
b31dc0bd92eb7ac896079849a2205fac4abbd087 from the nanort project

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:16 +01:00
Arthur Brainville (Ybalrid)
6233b2e6bb Remove old nanort/nanosg code. Keep the gltf-loader class on hand
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-22 21:50:15 +01:00
Syoyo Fujita
b09d660c38 Update premake script for glview example. Fixes #39. 2018-02-23 01:14:13 +09:00
Arthur Brainville (Ybalrid)
0dca478817 load texture coordinates
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-21 10:02:04 +01:00
Arthur Brainville
b7bf01c679 Switch to unsigned int for the int arrays. Fix compatibility issue
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 21:47:22 +01:00
Arthur Brainville
dc07a50ab7 added loading of doubles for position
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 21:43:07 +01:00
Arthur Brainville
6edd3a7f60 Add double type vector. Remove by default byte_stride value
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 21:40:55 +01:00
Arthur Brainville (Ybalrid)
fac0ad9243 Move defined types (array adapter templates) to the header
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 15:55:23 +01:00
Arthur Brainville (Ybalrid)
58baa51463 Use default material as the 1st material on the array
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:57 +01:00
Arthur Brainville (Ybalrid)
d095ef53c4 Fix pivot. Hack material to prevent crash
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:57 +01:00
Arthur Brainville (Ybalrid)
9993a71410 Load inside the scene graph the gltf mesh (like the obj)
pivot is still invalid

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:57 +01:00
Arthur Brainville
e64e6d2d2a Fix linux build in C++11 strict
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:56 +01:00
Arthur Brainville
db5b272a1b Load the normal vectors of the primitive
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:56 +01:00
Arthur Brainville
5682cb4542 Also access the position attribute of the primitive
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:56 +01:00
Arthur Brainville (Ybalrid)
7c54677acd Now load index buffer
Added some template infrastructure to read arrays where type is defined by a value.

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:56 +01:00
Arthur Brainville (Ybalrid)
b8040e2a19 Add the entry point for loading gltf files.
Also switch on the primitive mode of each mesh. Will only attempt to
load lists of triangles for now...

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:56 +01:00
Arthur Brainville (Ybalrid)
e42ba4e404 Only attempt to load the obj file if the obj_filename is defined in json
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:56 +01:00
Arthur Brainville (Ybalrid)
cc4fd4be8e Small adjustment to the NanoSG readme
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:37 +01:00
Arthur Brainville (Ybalrid)
f4fbee1cdf Add files to .gitignore
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:42:11 +01:00
Arthur Brainville
088aa0210f Fix where stb image is actually implemented
Signed-off-by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:40:50 +01:00
Arthur Brainville (Ybalrid)
1340e62848 Setup CI for raytrace example
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-20 14:40:33 +01:00
Arthur Brainville (Ybalrid)
c9ec1ea7b6 Add a gltf_filename feild to the renderconfig struct
This is to get the filename that will be given to the gltf-loader

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-18 21:01:59 +01:00
Arthur Brainville (Ybalrid)
adfe936dd3 Applyind clang-format on main.cc. Included gltf-loader
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-18 20:24:57 +01:00
Arthur Brainville (Ybalrid)
e1e868a704 Move the implementation of stbi to it's own .cc file
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-18 20:09:24 +01:00
Arthur Brainville (Ybalrid)
75af411fda Build the tinygltf loader code
Also remove the implementation of STB-Image from obj-loader.cc

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-18 19:55:02 +01:00
Arthur Brainville (Ybalrid)
90ff6f7ce9 Make this code buildable as is
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-18 19:21:38 +01:00
Arthur Brainville (Ybalrid)
c81be8f87d Add the current code of nanort + nanosg
This implementation will be based on commit
b31dc0bd92eb7ac896079849a2205fac4abbd087 from the nanort project

Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-18 19:16:16 +01:00
Arthur Brainville (Ybalrid)
fb7ebb955e Remove old nanort/nanosg code. Keep the gltf-loader class on hand
Signed-off by: Arthur Brainville (Ybalrid) <ybalrid@ybalrid.info>
2018-02-18 19:13:57 +01:00
Syoyo Fujita
45c29dc54d Update README of gltf-validator. 2018-01-09 14:28:16 +09:00
Syoyo Fujita
584f8c0ddf Add method for computing byteStride to Accessor struct.
This would fix issue #29.
2018-01-03 17:47:08 +09:00
Syoyo Fujita
b66d68f3fb Report error message. 2017-12-19 18:45:22 +09:00
Syoyo Fujita
85591954ab Update README. 2017-12-19 18:29:34 +09:00
Syoyo Fujita
dac2a89b63 Fix wrong return value(Fixes #26) 2017-12-19 17:58:32 +09:00
Syoyo Fujita
802b4df991 Merge branch 'validator' into jsoncpp 2017-12-03 17:17:03 +09:00
Syoyo Fujita
7ce4a42fc3 Fix compilation. 2017-12-02 21:21:06 +09:00
Syoyo Fujita
0501a46612 Use C++11 flag. 2017-12-02 21:18:59 +09:00