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v2.4.0
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1
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
1
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@@ -0,0 +1 @@
|
||||
blank_issues_enabled: false
|
||||
30
.github/ISSUE_TEMPLATE/issue-report.md
vendored
Normal file
30
.github/ISSUE_TEMPLATE/issue-report.md
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
---
|
||||
name: Issue report
|
||||
about: Create a report
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the issue**
|
||||
|
||||
A clear and concise description of what the issue is.
|
||||
|
||||
**To Reproduce**
|
||||
|
||||
- OS
|
||||
- Compiler, compiler version, compile options
|
||||
- Please attach minimal and reproducible .glTF file if you got an issue related to .glTF data
|
||||
|
||||
**Expected behaviour**
|
||||
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots**
|
||||
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
@@ -153,7 +153,6 @@ if (!ret) {
|
||||
|
||||
## Compile options
|
||||
|
||||
* `TINYGLTF_ENABLE_SERIALIZER` : Enable glTF serialization feature.
|
||||
* `TINYGLTF_NOEXCEPTION` : Disable C++ exception in JSON parsing. You can use `-fno-exceptions` or by defining the symbol `JSON_NOEXCEPTION` and `TINYGLTF_NOEXCEPTION` to fully remove C++ exception codes when compiling TinyGLTF.
|
||||
* `TINYGLTF_NO_STB_IMAGE` : Do not load images with stb_image. Instead use `TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data)` to set a callback for loading images.
|
||||
* `TINYGLTF_NO_STB_IMAGE_WRITE` : Do not write images with stb_image_write. Instead use `TinyGLTF::SetImageWriter(WriteimageDataFunction WriteImageData, void *user_data)` to set a callback for writing images.
|
||||
|
||||
36
examples/dxview/CMakeLists.txt
Normal file
36
examples/dxview/CMakeLists.txt
Normal file
@@ -0,0 +1,36 @@
|
||||
cmake_minimum_required(VERSION 3.5)
|
||||
project(dxview)
|
||||
|
||||
find_package(glfw3 CONFIG REQUIRED)
|
||||
find_package(spdlog CONFIG REQUIRED)
|
||||
|
||||
add_executable(dxview
|
||||
src/Viewer.h
|
||||
src/Viewer.cc
|
||||
src/dxview.cc
|
||||
)
|
||||
|
||||
target_include_directories(dxview
|
||||
PRIVATE
|
||||
../../
|
||||
)
|
||||
|
||||
target_compile_definitions(dxview
|
||||
PRIVATE
|
||||
DXVIEW_SWAP_CHAIN_BUFFER_COUNT=3
|
||||
DXVIEW_RES_DIR=L"${PROJECT_SOURCE_DIR}/res"
|
||||
)
|
||||
|
||||
target_link_libraries(dxview
|
||||
PRIVATE
|
||||
dxgi
|
||||
d3dcompiler
|
||||
d3d12
|
||||
glfw
|
||||
spdlog::spdlog
|
||||
)
|
||||
|
||||
set_target_properties(dxview
|
||||
PROPERTIES
|
||||
CXX_STANDARD 17
|
||||
)
|
||||
37
examples/dxview/README.md
Normal file
37
examples/dxview/README.md
Normal file
@@ -0,0 +1,37 @@
|
||||
# DirectX glTF Viewer
|
||||
|
||||
## Overview
|
||||
|
||||
This project was motivated by a lack of sample code demonstrating the graphics API agnostic nature of the glTF specification. The sample code is written using modern C++ and DirectX 12 for the client application.
|
||||
|
||||
## Features
|
||||
|
||||
* [x] DirectX 12
|
||||
* [ ] Loader
|
||||
* [ ] Animation
|
||||
* [ ] Morph Target
|
||||
* [ ] Physical Base Rendering
|
||||
* [ ] Environment Map
|
||||
|
||||
## Dependencies
|
||||
|
||||
* [CMake](https://github.com/Kitware/CMake)
|
||||
* [Vcpkg](https://github.com/Microsoft/vcpkg)
|
||||
* [GLFW](https://github.com/glfw/glfw)
|
||||
* [spdlog](https://github.com/gabime/spdlog)
|
||||
|
||||
## Building
|
||||
|
||||
### Install dependencies
|
||||
|
||||
```
|
||||
vcpkg install glfw3:x64-windows
|
||||
vcpkg install spdlog:x64-windows
|
||||
```
|
||||
|
||||
### Generate Project Files
|
||||
|
||||
```
|
||||
mkdir build
|
||||
cmake . -B build -DCMAKE_TOOLCHAIN_FILE=${VCPKG_DIR}/script/buildsystem/vcpkg.cmake
|
||||
```
|
||||
3
examples/dxview/res/gray.hlsl
Normal file
3
examples/dxview/res/gray.hlsl
Normal file
@@ -0,0 +1,3 @@
|
||||
float4 main() : SV_Target {
|
||||
return float4(0.5, 0.5, 0.5, 1.0);
|
||||
}
|
||||
52
examples/dxview/res/lighting.hlsl
Normal file
52
examples/dxview/res/lighting.hlsl
Normal file
@@ -0,0 +1,52 @@
|
||||
struct RS2PS {
|
||||
float4 position : SV_POSITION;
|
||||
|
||||
#ifdef HAS_TEXCOORD_0
|
||||
float2 texcoord_0: TEXCOORD_0;
|
||||
#endif
|
||||
};
|
||||
|
||||
struct TextureInfo {
|
||||
uint textureIndex;
|
||||
uint samplerIndex;
|
||||
};
|
||||
|
||||
struct PBRMetallicRoughness {
|
||||
float4 baseColorFactor;
|
||||
TextureInfo baseColorTexture;
|
||||
float metallicFactor;
|
||||
float roughnessFactor;
|
||||
TextureInfo metallicRoughnessTexture;
|
||||
};
|
||||
|
||||
cbuffer Material : register(b2) {
|
||||
PBRMetallicRoughness pbrMetallicRoughness;
|
||||
};
|
||||
|
||||
Texture2D textures[5] : register(t0);
|
||||
SamplerState samplerState[5] : register(s0);
|
||||
|
||||
float4 getBaseColor(float2 uv) {
|
||||
float4 baseColor = pbrMetallicRoughness.baseColorFactor;
|
||||
|
||||
#ifdef HAS_TEXCOORD_0
|
||||
TextureInfo baseColorTexture = pbrMetallicRoughness.baseColorTexture;
|
||||
if (baseColorTexture.textureIndex >= 0) {
|
||||
baseColor *= textures[baseColorTexture.textureIndex].Sample(samplerState[baseColorTexture.samplerIndex], uv);
|
||||
}
|
||||
#endif
|
||||
|
||||
return baseColor;
|
||||
}
|
||||
|
||||
float4 main(RS2PS input) : SV_Target {
|
||||
float2 uv = float2(0.0, 0.0);
|
||||
|
||||
#ifdef HAS_TEXCOORD_0
|
||||
uv = input.texcoord_0;
|
||||
#endif
|
||||
|
||||
float4 color = getBaseColor(uv);
|
||||
|
||||
return color;
|
||||
}
|
||||
46
examples/dxview/res/primitive.hlsl
Normal file
46
examples/dxview/res/primitive.hlsl
Normal file
@@ -0,0 +1,46 @@
|
||||
struct IA2VS {
|
||||
float3 position : POSITION;
|
||||
|
||||
#ifdef HAS_NORMAL
|
||||
float3 normal : NORMAL;
|
||||
#endif
|
||||
|
||||
#ifdef HAS_TANGENT
|
||||
float4 tangent : TANGENT;
|
||||
#endif
|
||||
|
||||
#ifdef HAS_TEXCOORD_0
|
||||
float2 texcoord_0: TEXCOORD_0;
|
||||
#endif
|
||||
};
|
||||
|
||||
struct VS2RS {
|
||||
float4 position : SV_POSITION;
|
||||
|
||||
#ifdef HAS_TEXCOORD_0
|
||||
float2 texcoord_0: TEXCOORD_0;
|
||||
#endif
|
||||
};
|
||||
|
||||
cbuffer Camera : register(b0) {
|
||||
float4x4 V;
|
||||
float4x4 P;
|
||||
float4x4 VP;
|
||||
};
|
||||
|
||||
cbuffer Node : register(b1) {
|
||||
float4x4 M;
|
||||
};
|
||||
|
||||
VS2RS main(IA2VS input) {
|
||||
VS2RS output;
|
||||
output.position = mul(float4(input.position, 1.0), M);
|
||||
output.position = mul(output.position, V);
|
||||
output.position = mul(output.position, P);
|
||||
|
||||
#ifdef HAS_TEXCOORD_0
|
||||
output.texcoord_0 = input.texcoord_0;
|
||||
#endif
|
||||
|
||||
return output;
|
||||
}
|
||||
1292
examples/dxview/src/Viewer.cc
Normal file
1292
examples/dxview/src/Viewer.cc
Normal file
File diff suppressed because it is too large
Load Diff
130
examples/dxview/src/Viewer.h
Normal file
130
examples/dxview/src/Viewer.h
Normal file
@@ -0,0 +1,130 @@
|
||||
#ifndef DXVIEW_VIEWER_GUARD
|
||||
#define DXVIEW_VIEWER_GUARD
|
||||
|
||||
#include <DirectXMath.h>
|
||||
#include <d3d12.h>
|
||||
#include <dxgi1_6.h>
|
||||
#include <tiny_gltf.h>
|
||||
#include <wrl.h>
|
||||
|
||||
#include <filesystem>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
using Microsoft::WRL::ComPtr;
|
||||
|
||||
enum RenderPassType { RENDER_PASS_TYPE_PRESENT = 0, RENDER_PASS_TYPE_COUNT };
|
||||
|
||||
struct RenderTarget {
|
||||
ComPtr<ID3D12Resource> pTexture;
|
||||
D3D12_CPU_DESCRIPTOR_HANDLE viewDescriptor;
|
||||
};
|
||||
|
||||
struct TextureInfo {
|
||||
int32_t textureIndex;
|
||||
int32_t samplerIndex;
|
||||
};
|
||||
|
||||
struct PBRMetallicRoughness {
|
||||
DirectX::XMFLOAT4 baseColorFactor;
|
||||
TextureInfo baseColorTexture;
|
||||
float metallicFactor;
|
||||
float roughnessFactor;
|
||||
TextureInfo metallicRoughnessTexture;
|
||||
};
|
||||
|
||||
struct Material {
|
||||
std::string name;
|
||||
D3D12_BLEND_DESC blendDesc;
|
||||
D3D12_RASTERIZER_DESC rasterizerDesc;
|
||||
ComPtr<ID3D12Resource> pBuffer;
|
||||
void* pBufferData;
|
||||
ComPtr<ID3D12DescriptorHeap> pSRVDescriptorHeap;
|
||||
ComPtr<ID3D12DescriptorHeap> pSamplerDescriptorHeap;
|
||||
};
|
||||
|
||||
struct Attribute {
|
||||
std::string name;
|
||||
DXGI_FORMAT format;
|
||||
D3D12_VERTEX_BUFFER_VIEW vertexBufferView;
|
||||
};
|
||||
|
||||
struct Primitive {
|
||||
std::vector<Attribute> attributes;
|
||||
uint32_t vertexCount;
|
||||
D3D12_PRIMITIVE_TOPOLOGY primitiveTopology;
|
||||
D3D12_INDEX_BUFFER_VIEW indexBufferView;
|
||||
uint32_t indexCount;
|
||||
Material* pMaterial;
|
||||
ComPtr<ID3D12RootSignature> pRootSignature;
|
||||
ComPtr<ID3D12PipelineState> pPipelineState;
|
||||
};
|
||||
|
||||
struct Mesh {
|
||||
std::string name;
|
||||
std::vector<Primitive> primitives;
|
||||
};
|
||||
|
||||
struct Node {
|
||||
DirectX::XMFLOAT4X4 M;
|
||||
};
|
||||
|
||||
struct Camera {
|
||||
DirectX::XMFLOAT4X4 V;
|
||||
DirectX::XMFLOAT4X4 P;
|
||||
DirectX::XMFLOAT4X4 VP;
|
||||
};
|
||||
|
||||
class Viewer {
|
||||
public:
|
||||
Viewer(HWND window, tinygltf::Model* pModel);
|
||||
|
||||
void update(double deltaTime);
|
||||
void render(double deltaTime);
|
||||
|
||||
private:
|
||||
void initDirectX(HWND window);
|
||||
void buildRenderTargets();
|
||||
void buildResources();
|
||||
void buildBuffers(std::vector<ComPtr<ID3D12Resource> >* pStagingResources);
|
||||
void buildImages(std::vector<ComPtr<ID3D12Resource> >* pStagingResources);
|
||||
void buildSamplerDescs();
|
||||
void buildMaterials();
|
||||
void buildMeshes();
|
||||
void buildNodes();
|
||||
|
||||
void drawNode(uint64_t nodeIndex);
|
||||
|
||||
private:
|
||||
tinygltf::Model* pModel_;
|
||||
ComPtr<IDXGIFactory1> pFactory_;
|
||||
ComPtr<IDXGIAdapter1> pAdapter_;
|
||||
ComPtr<ID3D12Device> pDevice_;
|
||||
ComPtr<ID3D12CommandQueue> pDirectCommandQueue_;
|
||||
UINT64 directFenceValue_;
|
||||
ComPtr<ID3D12Fence> pDirectFence_;
|
||||
ComPtr<ID3D12CommandQueue> pCopyCommandQueue_;
|
||||
UINT64 copyFenceValue_;
|
||||
ComPtr<ID3D12Fence> pCopyFence_;
|
||||
ComPtr<IDXGISwapChain3> pSwapChain_;
|
||||
ComPtr<ID3D12Resource> pSwapChainBuffers_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
|
||||
ComPtr<ID3D12CommandAllocator>
|
||||
pDirectCommandAllocators_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
|
||||
ComPtr<ID3D12GraphicsCommandList> pDirectCommandList_;
|
||||
ComPtr<ID3D12CommandAllocator> pCopyCommandAllocator_;
|
||||
ComPtr<ID3D12GraphicsCommandList> pCopyCommandList_;
|
||||
UINT descriptorIncrementSize_[D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES];
|
||||
ComPtr<ID3D12DescriptorHeap>
|
||||
pRTVDescriptorHeaps_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
|
||||
std::vector<RenderTarget> renderTargets_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
|
||||
std::vector<ComPtr<ID3D12Resource> > pBuffers_;
|
||||
std::vector<ComPtr<ID3D12Resource> > pTextures_;
|
||||
std::vector<D3D12_SAMPLER_DESC> samplerDescs_;
|
||||
std::vector<Material> materials_;
|
||||
std::vector<Mesh> meshes_;
|
||||
std::vector<ComPtr<ID3D12Resource> > pNodeBuffers_;
|
||||
ComPtr<ID3D12Resource> pCameraBuffer_;
|
||||
};
|
||||
|
||||
#endif
|
||||
90
examples/dxview/src/dxview.cc
Normal file
90
examples/dxview/src/dxview.cc
Normal file
@@ -0,0 +1,90 @@
|
||||
#define GLFW_EXPOSE_NATIVE_WIN32
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STBI_MSC_SECURE_CRT
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <GLFW/glfw3native.h>
|
||||
#include <spdlog/spdlog.h>
|
||||
#include <tiny_gltf.h>
|
||||
|
||||
#undef GLFW_EXPOSE_NATIVE_WIN32
|
||||
#undef TINYGLTF_IMPLEMENTATION
|
||||
#undef STBI_MSC_SECURE_CRT
|
||||
#undef STB_IMAGE_IMPLEMENTATION
|
||||
#undef STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
#include "Viewer.h"
|
||||
|
||||
static void onError(int error, const char* message) {
|
||||
spdlog::error("[{}] {}", error, message);
|
||||
}
|
||||
|
||||
static void onRender(Viewer* pViewer, double deltaTime) {
|
||||
pViewer->update(deltaTime);
|
||||
pViewer->render(deltaTime);
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
tinygltf::TinyGLTF context;
|
||||
|
||||
tinygltf::Model model;
|
||||
std::string error;
|
||||
std::string warning;
|
||||
if (!context.LoadASCIIFromFile(&model, &error, &warning, argv[1])) {
|
||||
if (!error.empty()) {
|
||||
spdlog::error("{}", error);
|
||||
}
|
||||
|
||||
if (!warning.empty()) {
|
||||
spdlog::warn("{}", warning);
|
||||
}
|
||||
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
GLFWwindow* pWindow;
|
||||
|
||||
glfwSetErrorCallback(onError);
|
||||
|
||||
if (!glfwInit()) {
|
||||
spdlog::error("Fail to initialize GLFW!!!");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
|
||||
|
||||
pWindow = glfwCreateWindow(512, 512, "dxview", nullptr, nullptr);
|
||||
if (!pWindow) {
|
||||
spdlog::error("Fail to create GLFWwindow!!!");
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
auto pViewer = std::make_unique<Viewer>(glfwGetWin32Window(pWindow), &model);
|
||||
if (!pViewer) {
|
||||
spdlog::error("Fail to create Viewer");
|
||||
glfwDestroyWindow(pWindow);
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
auto prevTimeStamp = glfwGetTime();
|
||||
while (!glfwWindowShouldClose(pWindow)) {
|
||||
auto currTimeStamp = glfwGetTime();
|
||||
|
||||
onRender(pViewer.get(), currTimeStamp - prevTimeStamp);
|
||||
prevTimeStamp = currTimeStamp;
|
||||
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
glfwDestroyWindow(pWindow);
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
Binary file not shown.
48
tiny_gltf.h
48
tiny_gltf.h
@@ -26,7 +26,6 @@
|
||||
// THE SOFTWARE.
|
||||
|
||||
// Version:
|
||||
// - v2.4.3 Introduce TINYGLTF_ENABLE_SERIALIZER.
|
||||
// - v2.4.2 Decode percent-encoded URI.
|
||||
// - v2.4.1 Fix some glTF object class does not have `extensions` and/or
|
||||
// `extras` property.
|
||||
@@ -665,6 +664,8 @@ struct Image {
|
||||
width = -1;
|
||||
height = -1;
|
||||
component = -1;
|
||||
bits = -1;
|
||||
pixel_type = -1;
|
||||
}
|
||||
DEFAULT_METHODS(Image)
|
||||
|
||||
@@ -997,6 +998,7 @@ struct Primitive {
|
||||
Primitive() {
|
||||
material = -1;
|
||||
indices = -1;
|
||||
mode = -1;
|
||||
}
|
||||
DEFAULT_METHODS(Primitive)
|
||||
bool operator==(const Primitive &) const;
|
||||
@@ -1251,7 +1253,8 @@ struct FsCallbacks {
|
||||
bool FileExists(const std::string &abs_filename, void *);
|
||||
|
||||
///
|
||||
/// Expand file path(e.g. `~` to home directory on posix, `%APPDATA%` to `C:\Users\tinygltf\AppData`)
|
||||
/// Expand file path(e.g. `~` to home directory on posix, `%APPDATA%` to
|
||||
/// `C:\Users\tinygltf\AppData`)
|
||||
///
|
||||
/// @param[in] filepath File path string. Assume UTF-8
|
||||
/// @param[in] userdata User data. Set to `nullptr` if you don't need it.
|
||||
@@ -1324,8 +1327,6 @@ class TinyGLTF {
|
||||
const std::string &base_dir = "",
|
||||
unsigned int check_sections = REQUIRE_VERSION);
|
||||
|
||||
#if defined(TINYGLTF_ENABLE_SERIALIZER)
|
||||
|
||||
///
|
||||
/// Write glTF to stream, buffers and images will be embeded
|
||||
///
|
||||
@@ -1339,22 +1340,16 @@ class TinyGLTF {
|
||||
bool embedImages, bool embedBuffers,
|
||||
bool prettyPrint, bool writeBinary);
|
||||
|
||||
#endif
|
||||
|
||||
///
|
||||
/// Set callback to use for loading image data
|
||||
///
|
||||
void SetImageLoader(LoadImageDataFunction LoadImageData, void *user_data);
|
||||
|
||||
#if defined(TINYGLTF_ENABLE_SERIALIZER)
|
||||
|
||||
///
|
||||
/// Set callback to use for writing image data
|
||||
///
|
||||
void SetImageWriter(WriteImageDataFunction WriteImageData, void *user_data);
|
||||
|
||||
#endif
|
||||
|
||||
///
|
||||
/// Set callbacks to use for filesystem (fs) access and their user data
|
||||
///
|
||||
@@ -2402,15 +2397,11 @@ bool LoadImageData(Image *image, const int image_idx, std::string *err,
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(TINYGLTF_ENABLE_SERIALIZER)
|
||||
|
||||
void TinyGLTF::SetImageWriter(WriteImageDataFunction func, void *user_data) {
|
||||
WriteImageData = func;
|
||||
write_image_user_data_ = user_data;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef TINYGLTF_NO_STB_IMAGE_WRITE
|
||||
static void WriteToMemory_stbi(void *context, void *data, int size) {
|
||||
std::vector<unsigned char> *buffer =
|
||||
@@ -2505,7 +2496,7 @@ static inline std::wstring UTF8ToWchar(const std::string &str) {
|
||||
|
||||
static inline std::string WcharToUTF8(const std::wstring &wstr) {
|
||||
int str_size = WideCharToMultiByte(CP_UTF8, 0, wstr.data(), (int)wstr.size(),
|
||||
nullptr, 0, NULL, NULL);
|
||||
nullptr, 0, NULL, NULL);
|
||||
std::string str(str_size, 0);
|
||||
WideCharToMultiByte(CP_UTF8, 0, wstr.data(), (int)wstr.size(), &str[0],
|
||||
(int)str.size(), NULL, NULL);
|
||||
@@ -2648,7 +2639,8 @@ bool ReadWholeFile(std::vector<unsigned char> *out, std::string *err,
|
||||
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
|
||||
std::istream f(&wfile_buf);
|
||||
#elif defined(_MSC_VER) || defined(_LIBCPP_VERSION)
|
||||
// For libcxx, assume _LIBCPP_HAS_OPEN_WITH_WCHAR is defined to accept `wchar_t *`
|
||||
// For libcxx, assume _LIBCPP_HAS_OPEN_WITH_WCHAR is defined to accept
|
||||
// `wchar_t *`
|
||||
std::ifstream f(UTF8ToWchar(filepath).c_str(), std::ifstream::binary);
|
||||
#else
|
||||
// Unknown compiler/runtime
|
||||
@@ -3010,7 +3002,9 @@ json_const_iterator ObjectEnd(const json &o) {
|
||||
#endif
|
||||
}
|
||||
|
||||
const char *GetKey(json_const_iterator &it) {
|
||||
// Making this a const char* results in a pointer to a temporary when
|
||||
// TINYGLTF_USE_RAPIDJSON is off.
|
||||
std::string GetKey(json_const_iterator &it) {
|
||||
#ifdef TINYGLTF_USE_RAPIDJSON
|
||||
return it->name.GetString();
|
||||
#else
|
||||
@@ -5715,10 +5709,13 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
|
||||
|
||||
for (auto &target : primitive.targets) {
|
||||
for (auto &attribute : target) {
|
||||
model
|
||||
->bufferViews[size_t(
|
||||
model->accessors[size_t(attribute.second)].bufferView)]
|
||||
.target = TINYGLTF_TARGET_ARRAY_BUFFER;
|
||||
auto bufferView =
|
||||
model->accessors[size_t(attribute.second)].bufferView;
|
||||
// bufferView could be null(-1) for sparse morph target
|
||||
if (bufferView >= 0) {
|
||||
model->bufferViews[size_t(bufferView)].target =
|
||||
TINYGLTF_TARGET_ARRAY_BUFFER;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6227,8 +6224,6 @@ bool TinyGLTF::LoadBinaryFromFile(Model *model, std::string *err,
|
||||
return ret;
|
||||
}
|
||||
|
||||
#if defined(TINYGLTF_ENABLE_SERIALIZER)
|
||||
|
||||
///////////////////////
|
||||
// GLTF Serialization
|
||||
///////////////////////
|
||||
@@ -7355,8 +7350,9 @@ static void SerializeGltfModel(Model *model, json &o) {
|
||||
|
||||
// Also add "KHR_lights_punctual" to `extensionsUsed`
|
||||
{
|
||||
auto has_khr_lights_punctual = std::find_if(
|
||||
extensionsUsed.begin(), extensionsUsed.end(), [](const std::string &s) {
|
||||
auto has_khr_lights_punctual =
|
||||
std::find_if(extensionsUsed.begin(), extensionsUsed.end(),
|
||||
[](const std::string &s) {
|
||||
return (s.compare("KHR_lights_punctual") == 0);
|
||||
});
|
||||
|
||||
@@ -7634,8 +7630,6 @@ bool TinyGLTF::WriteGltfSceneToFile(Model *model, const std::string &filename,
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif // TINYGLTF_ENABLE_SERIALIZER
|
||||
|
||||
} // namespace tinygltf
|
||||
|
||||
#ifdef __clang__
|
||||
|
||||
Reference in New Issue
Block a user