/* * gen_synthetic.cpp — Generate synthetic glTF 2.0 scenes for benchmarking. * * Produces .gltf (ASCII) and .glb (binary) files with configurable: * - Number of meshes, each with N vertices/triangles * - Number of nodes (flat hierarchy) * - Number of materials * - Number of animations with M keyframes * * Usage: * gen_synthetic [--meshes N] [--verts-per-mesh N] [--nodes N] * [--materials N] [--animations N] [--keyframes N] * [--prefix NAME] * * Outputs: _