# GNU Make project makefile autogenerated by Premake ifndef config config=debug_native endif ifndef verbose SILENT = @ endif .PHONY: clean prebuild prelink ifeq ($(config),debug_native) RESCOMP = windres TARGETDIR = bin/native/Debug TARGET = $(TARGETDIR)/basic_viewer OBJDIR = obj/native/Debug DEFINES += -DDEBUG INCLUDES += -I. -I../.. -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -g -Wall -Wextra -fsanitize=address ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -g -Wall -Wextra -std=c++11 -fsanitize=address ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lGL -lGLU -lm -lGLEW -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) -fsanitize=address `pkg-config --libs glfw3` LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif ifeq ($(config),debug_x64) RESCOMP = windres TARGETDIR = bin/x64/Debug TARGET = $(TARGETDIR)/basic_viewer OBJDIR = obj/x64/Debug DEFINES += -DDEBUG INCLUDES += -I. -I../.. -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m64 -g -Wall -Wextra -fsanitize=address ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m64 -g -Wall -Wextra -std=c++11 -fsanitize=address ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lGL -lGLU -lm -lGLEW -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib64 -m64 -fsanitize=address `pkg-config --libs glfw3` LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif ifeq ($(config),debug_x32) RESCOMP = windres TARGETDIR = bin/x32/Debug TARGET = $(TARGETDIR)/basic_viewer OBJDIR = obj/x32/Debug DEFINES += -DDEBUG INCLUDES += -I. -I../.. -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m32 -g -Wall -Wextra -fsanitize=address ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m32 -g -Wall -Wextra -std=c++11 -fsanitize=address ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lGL -lGLU -lm -lGLEW -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib32 -m32 -fsanitize=address `pkg-config --libs glfw3` LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif ifeq ($(config),release_native) RESCOMP = windres TARGETDIR = bin/native/Release TARGET = $(TARGETDIR)/basic_viewer OBJDIR = obj/native/Release DEFINES += -DNDEBUG INCLUDES += -I. -I../.. -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -O2 -Wall -Wextra -fsanitize=address ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -O2 -Wall -Wextra -std=c++11 -fsanitize=address ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lGL -lGLU -lm -lGLEW -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) -s -fsanitize=address `pkg-config --libs glfw3` LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif ifeq ($(config),release_x64) RESCOMP = windres TARGETDIR = bin/x64/Release TARGET = $(TARGETDIR)/basic_viewer OBJDIR = obj/x64/Release DEFINES += -DNDEBUG INCLUDES += -I. -I../.. -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m64 -O2 -Wall -Wextra -fsanitize=address ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m64 -O2 -Wall -Wextra -std=c++11 -fsanitize=address ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lGL -lGLU -lm -lGLEW -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib64 -m64 -s -fsanitize=address `pkg-config --libs glfw3` LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif ifeq ($(config),release_x32) RESCOMP = windres TARGETDIR = bin/x32/Release TARGET = $(TARGETDIR)/basic_viewer OBJDIR = obj/x32/Release DEFINES += -DNDEBUG INCLUDES += -I. -I../.. -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m32 -O2 -Wall -Wextra -fsanitize=address ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m32 -O2 -Wall -Wextra -std=c++11 -fsanitize=address ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lGL -lGLU -lm -lGLEW -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib32 -m32 -s -fsanitize=address `pkg-config --libs glfw3` LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif OBJECTS := \ $(OBJDIR)/main.o \ $(OBJDIR)/shaders.o \ $(OBJDIR)/window.o \ RESOURCES := \ CUSTOMFILES := \ SHELLTYPE := posix ifeq (.exe,$(findstring .exe,$(ComSpec))) SHELLTYPE := msdos endif $(TARGET): $(GCH) ${CUSTOMFILES} $(OBJECTS) $(LDDEPS) $(RESOURCES) | $(TARGETDIR) @echo Linking basic_viewer $(SILENT) $(LINKCMD) $(POSTBUILDCMDS) $(CUSTOMFILES): | $(OBJDIR) $(TARGETDIR): @echo Creating $(TARGETDIR) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(TARGETDIR) else $(SILENT) mkdir $(subst /,\\,$(TARGETDIR)) endif $(OBJDIR): @echo Creating $(OBJDIR) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif clean: @echo Cleaning basic_viewer ifeq (posix,$(SHELLTYPE)) $(SILENT) rm -f $(TARGET) $(SILENT) rm -rf $(OBJDIR) else $(SILENT) if exist $(subst /,\\,$(TARGET)) del $(subst /,\\,$(TARGET)) $(SILENT) if exist $(subst /,\\,$(OBJDIR)) rmdir /s /q $(subst /,\\,$(OBJDIR)) endif prebuild: $(PREBUILDCMDS) prelink: $(PRELINKCMDS) ifneq (,$(PCH)) $(OBJECTS): $(GCH) $(PCH) | $(OBJDIR) $(GCH): $(PCH) | $(OBJDIR) @echo $(notdir $<) $(SILENT) $(CXX) -x c++-header $(ALL_CXXFLAGS) -o "$@" -MF "$(@:%.gch=%.d)" -c "$<" else $(OBJECTS): | $(OBJDIR) endif $(OBJDIR)/main.o: main.cpp @echo $(notdir $<) $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/shaders.o: shaders.cpp @echo $(notdir $<) $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/window.o: window.cpp @echo $(notdir $<) $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" -include $(OBJECTS:%.o=%.d) ifneq (,$(PCH)) -include $(OBJDIR)/$(notdir $(PCH)).d endif