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Move tiny_gltf.h/.cc, tinygltf_json.h, json.hpp, stb_image*, loader_example.cc, examples/, wasm/, experimental/, legacy tests and fuzzers under attic/. TinyGLTF v3 C (tiny_gltf_v3.h/.c + tinygltf_json_c.h) is now the mainline: - CMakeLists.txt: v3 C tests only, installs only v3 files - tests/Makefile and Makefile: build/run the v3 C testers - test_runner.py: verifies v3 C tester output only (no v1 ground truth) - CI workflows: build and test v3 C only (GCC/Clang/MSVC/Meson/sanitizers) - README: v3 C quick start, testing, licenses; legacy moved to attic/
28 lines
663 B
C++
28 lines
663 B
C++
#pragma once
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#include <string>
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#include <tiny_gltf.h>
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namespace gltfutil {
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class texture_dumper {
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public:
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enum class texture_output_format { png, bmp, tga, not_specified };
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private:
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const tinygltf::Model& model;
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texture_output_format configured_format;
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bool use_exr = false; // Use EXR for 16bit image?
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public:
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texture_dumper(const tinygltf::Model& inputModel);
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void dump_to_folder(const std::string& path = "./");
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void set_output_format(texture_output_format format);
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void set_use_exr(const bool value) {
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use_exr = value;
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}
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static texture_output_format get_fromat_from_string(const std::string& str);
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};
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} // namespace gltfutil
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