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update docs
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@@ -3600,6 +3600,7 @@ ThreadData* Worker::GetCurrentThreadData()
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int64_t Worker::GetGpuChildTime( const GpuEvent& zone ) const
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{
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// Unresolved children (GpuEnd == -1, e.g. aborted trace) clamp to 0, overstating parent self-time.
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int64_t time = 0;
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if( zone.Child() >= 0 )
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{
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