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Remove VisData.
Its functionality is now incorporated into TimelineItem. For purposes of maintaining visibility of frame sets and locks a much simpler ptr -> bool map is now used.
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@@ -189,9 +189,9 @@ void View::DrawNotificationArea()
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}
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{
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bool hidden = false;
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for( auto& v : m_tc.GetVisData() )
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for( auto& v : m_visMap )
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{
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if( !v.second.visible )
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if( !v.second )
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{
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hidden = true;
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break;
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