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Pass function objects through const references.
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@@ -650,7 +650,7 @@ void View::DrawMemoryAllocWindow()
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if( !show ) m_memoryAllocInfoWindow = -1;
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}
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void View::ListMemData( std::vector<const MemEvent*>& vec, std::function<void(const MemEvent*)> DrawAddress, const char* id, int64_t startTime, uint64_t pool )
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void View::ListMemData( std::vector<const MemEvent*>& vec, const std::function<void(const MemEvent*)>& DrawAddress, const char* id, int64_t startTime, uint64_t pool )
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{
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if( startTime == -1 ) startTime = 0;
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if( ImGui::BeginTable( "##mem", 8, ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Sortable | ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_ScrollY, ImVec2( 0, ImGui::GetTextLineHeightWithSpacing() * std::min<int64_t>( 1+vec.size(), 15 ) ) ) )
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