Commit Graph
928 Commits
Author SHA1 Message Date
Bartosz Taudul cc196ff0a8 Adapt frames view to font size. 2018-06-29 00:35:44 +02:00
Bartosz Taudul 41e8648701 Adjust GPU zones to set time drift. 2018-06-28 01:12:25 +02:00
Bartosz Taudul bab798c13c GPU context time drift storage. 2018-06-28 01:08:08 +02:00
Bartosz Taudul 0b9559c05b Retrieval of GPU context from GPU zone. 2018-06-28 01:07:21 +02:00
Bartosz Taudul 4a467b6d03 Remove GPU resync leftovers. 2018-06-28 00:48:23 +02:00
Bartosz Taudul c3238a496d No need to check for frame function name match.
Firstly, the match is not necessarily possible (e.g. on Linux the source
location function names and callstack frame names are two completely
different things).

Secondly, the first current zone callstack frame (which is matched to
some callstack frame of previous zone) is the frame in which a zone was
captured, and it will already be present in the zone trace. The
callstack frame omission should be therefore unconditional.
2018-06-24 17:38:32 +02:00
Bartosz Taudul d7a85983a5 Make callstack hash less shitty. 2018-06-24 17:30:54 +02:00
Bartosz Taudul ab2945b988 Slab allocator is not thread safe. 2018-06-24 17:10:46 +02:00
Bartosz Taudul 77e139e900 Insert true call stack frames into zone trace. 2018-06-24 16:57:57 +02:00
Bartosz Taudul b0aa13f4af Callstack getters are const. 2018-06-24 16:15:49 +02:00
Bartosz Taudul fa62603c77 Move zone trace loop handler to a separate function. 2018-06-24 15:54:36 +02:00
Bartosz Taudul 858628918b Force inline AddCallstackPayload. 2018-06-24 15:28:09 +02:00
Bartosz Taudul d78126e60f Improve callstack payload hashing speed. 2018-06-24 15:25:53 +02:00
Bartosz Taudul 17194cb591 Allow copying callstack frames name/file to clipboard. 2018-06-22 20:44:57 +02:00
Bartosz Taudul b8f7a4daac Mention purple line indicating middle of timeline. 2018-06-22 20:34:08 +02:00
Bartosz Taudul 9c2aab733d Allow centering timeline on memory alloc/free time. 2018-06-22 20:32:38 +02:00
Bartosz Taudul 5f5fe7c6aa Add tip about centering timeline on message. 2018-06-22 20:23:56 +02:00
Bartosz Taudul 39eccd5b08 Extract "center view at time" function. 2018-06-22 20:21:02 +02:00
Bartosz Taudul 11cf650be6 Fix GPU queries ordering.
With multithreaded Vulkan rendering it is possible that GPU time queries
will be sent in a different order than the originating CPU queries were
made. This commit changes the in-order queue to a map of queries,
waiting to be resolved.
2018-06-22 16:37:54 +02:00
Bartosz Taudul af0c64c888 Remove GPU resync support.
The whole concept is not really reliable. And it forces CPU to GPU sync,
which is bad.
2018-06-22 16:34:51 +02:00
Bartosz Taudul cd5ca3e754 Don't use hash table to store 256 pointers. 2018-06-22 15:14:44 +02:00
Bartosz Taudul 55ddb64352 GPU context counter is now 8 bit. 2018-06-22 15:10:23 +02:00
Bartosz Taudul d13fc2413f Highlight callstack button in zone info windows. 2018-06-22 02:24:36 +02:00
Bartosz Taudul 3a885bb8fd Support callstack collection for OpenGL GPU zones. 2018-06-22 02:13:35 +02:00
Bartosz Taudul e5f673eaa0 Allow viewing callstack from gpu zone info window. 2018-06-22 01:58:25 +02:00
Bartosz Taudul 35dc2f796e Process GpuZoneBeginCallstack queue event. 2018-06-22 01:56:32 +02:00
Bartosz Taudul 4992ae6b39 Take callstack field in ZoneEvent into account in save/load. 2018-06-22 01:30:08 +02:00
Bartosz Taudul e40c5068c9 Allow viewing callstack from zone info window. 2018-06-22 01:21:51 +02:00
Bartosz Taudul 5e01a8ead9 Process callstack queue event. 2018-06-22 01:15:49 +02:00
Bartosz Taudul 205a4e4ca2 Add callstack index to ZoneEvent. 2018-06-22 01:11:03 +02:00
Bartosz Taudul 978e168cbd Handle ZoneBeginCallstack queue event.
This is identical to ZoneBegin handling, but requires some additional
bookkeeping to account for the incoming callstack information.
2018-06-22 01:07:25 +02:00
Bartosz Taudul 3404d191f0 Fix non-unique child ids in memory window. 2018-06-22 00:10:00 +02:00
Bartosz Taudul 3f7ab10323 Don't show line number if it's 0. 2018-06-21 13:26:04 +02:00
Bartosz Taudul 973eab2b4a Fix typo. 2018-06-20 23:42:00 +02:00
Bartosz Taudul 2a618c90d5 Properly save compressed thread in GPU events. 2018-06-20 23:12:49 +02:00
Bartosz Taudul cef972fe25 Remove parenthesis from callstack location. 2018-06-20 17:07:48 +02:00
Bartosz Taudul 7912807133 Wait for transfer of pending callback frames. 2018-06-20 14:57:48 +02:00
Bartosz Taudul 60395c85e0 Wait for pending callstacks. 2018-06-20 14:54:08 +02:00
Bartosz Taudul e95ca3930d Make all allocation list alloc/free buttons clickable. 2018-06-20 14:50:07 +02:00
Bartosz Taudul a9fa8f966b Fix "zone free" indentation in allocation list. 2018-06-20 14:44:24 +02:00
Bartosz Taudul bc565e65d1 Better callstack info window layout. 2018-06-20 14:41:00 +02:00
Bartosz Taudul 0d509ea3a6 Add missing EndColumns() call. 2018-06-20 14:37:55 +02:00
Bartosz Taudul be0a70a5c1 Highlight actively inspected callstack. 2018-06-20 13:49:23 +02:00
Bartosz Taudul 15ff98b64a Push detailed callstack to a separate window.
Only show function names (no source files or line numbers) in callstack
tooltip.
2018-06-20 13:23:08 +02:00
Bartosz Taudul 9a5329b97d Save and load callstack frames. 2018-06-20 01:59:25 +02:00
Bartosz Taudul e56ee377f4 Fix off-by-one. 2018-06-20 01:54:27 +02:00
Bartosz Taudul 88b1955a5a Filename in callstack frame is not a persistent pointer. 2018-06-20 01:26:05 +02:00
Bartosz Taudul 56479b86fa Display frame details in callstack tooltip. 2018-06-20 01:19:10 +02:00
Bartosz Taudul 4000f27e15 Stack frame accessor. 2018-06-20 01:18:59 +02:00
Bartosz Taudul 0c0afa5ac7 Process callstack frames. 2018-06-20 01:07:09 +02:00