#include "datapath.hpp" #include #include namespace dyna { std::string data_path( const std::string& rel ) { ZoneScoped; ZoneText( rel.c_str(), rel.size() ); // SDL_GetBasePath returns the executable's directory (with a trailing // separator) and is owned by SDL, so cache it for the program's lifetime. static const std::string base = [] { const char* p = SDL_GetBasePath(); return std::string( p ? p : "" ); }(); return base + rel; } }