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tracy/examples/webgpu/triangle/CMakeLists.txt
2026-06-15 13:14:28 -07:00

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CMake

# CMakeLists.txt — WebGPU spinning triangle demo
#
# macOS:
# clang++ -std=c++17 -ObjC++ spinning_triangle.cpp platform/platform_macos.mm \
# -I/path/to/wgpu/include -L/path/to/wgpu/lib -lwgpu_native \
# -Wl,-rpath,@executable_path \
# -framework Cocoa -framework Metal -framework QuartzCore \
# -framework Foundation -framework IOKit -framework IOSurface \
# -o spinning_triangle
#
# Windows (MSVC):
# cl /std:c++17 spinning_triangle.cpp platform/platform_windows.cpp \
# /I\path\to\wgpu\include \path\to\wgpu\lib\wgpu_native.lib \
# user32.lib gdi32.lib /Fe:spinning_triangle.exe
#
# Linux (requires libsdl3-dev):
# g++ -std=c++17 spinning_triangle.cpp platform/platform_wayland.cpp \
# xdg-shell-protocol.c \
# -I/path/to/wgpu/include -L/path/to/wgpu/lib -lwgpu_native \
# -lwayland-client -o spinning_triangle
cmake_minimum_required(VERSION 3.16)
project(spinning_triangle LANGUAGES C CXX)
# ---------------------------------------------------------------------------
# WebGPU backend — set WGPU_PATH to your wgpu-native or Dawn installation.
# The library name differs between backends:
# wgpu-native → wgpu_native
# Dawn → webgpu_dawn
# ---------------------------------------------------------------------------
set(WGPU_PATH "" CACHE PATH "Root of the WebGPU native installation (contains include/ and lib/)")
set(WGPU_LIB "" CACHE STRING "WebGPU library name (wgpu_native or webgpu_dawn); auto-detected if empty")
if(NOT WGPU_PATH)
message(FATAL_ERROR "Set WGPU_PATH to the root of your WebGPU native installation.")
endif()
# When WGPU_PATH changes, discard any previously auto-detected WGPU_LIB so
# detection re-runs against the new path.
if(NOT "${WGPU_PATH}" STREQUAL "${_WGPU_PATH_LAST}")
unset(WGPU_LIB CACHE)
set(WGPU_LIB "" CACHE STRING "WebGPU library name (wgpu_native or webgpu_dawn); auto-detected if empty")
endif()
set(_WGPU_PATH_LAST "${WGPU_PATH}" CACHE INTERNAL "")
if(NOT WGPU_LIB)
unset(_WGPU_NATIVE_LIB CACHE)
unset(_WEBGPU_DAWN_LIB CACHE)
find_library(_WGPU_NATIVE_LIB NAMES wgpu_native wgpu_native.dll PATHS "${WGPU_PATH}/lib" NO_DEFAULT_PATH)
find_library(_WEBGPU_DAWN_LIB NAMES webgpu_dawn PATHS "${WGPU_PATH}/lib" NO_DEFAULT_PATH)
if(_WGPU_NATIVE_LIB)
set(WGPU_LIB "wgpu_native" CACHE STRING "WebGPU library name (wgpu_native or webgpu_dawn); auto-detected if empty" FORCE)
elseif(_WEBGPU_DAWN_LIB)
set(WGPU_LIB "webgpu_dawn" CACHE STRING "WebGPU library name (wgpu_native or webgpu_dawn); auto-detected if empty" FORCE)
else()
message(FATAL_ERROR "Could not detect a WebGPU library in ${WGPU_PATH}/lib. Set WGPU_LIB explicitly (wgpu_native or webgpu_dawn).")
endif()
message(STATUS "WebGPU library auto-detected: ${WGPU_LIB}")
endif()
# ---------------------------------------------------------------------------
# Tracy root — defaults to two directories above this CMakeLists.txt.
# ---------------------------------------------------------------------------
set(TRACY_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../..")
option(TRACY_ENABLE "Enable Tracy profiling" ON)
# ---------------------------------------------------------------------------
# macOS quarantine — pre-built WebGPU binaries downloaded from the internet
# carry a com.apple.quarantine extended attribute that prevents dyld from
# loading them ("damaged or incomplete" / Gatekeeper block). Strip it once
# at configure time so the linker and the runtime loader can both access the
# library directory without further user intervention.
# ---------------------------------------------------------------------------
if(APPLE)
execute_process(
COMMAND xattr -dr com.apple.quarantine "${WGPU_PATH}/lib"
)
endif()
# ---------------------------------------------------------------------------
# Platform — SDL3 (cross-platform windowing, must be installed on the system)
# ---------------------------------------------------------------------------
find_package(SDL3 REQUIRED)
set(PLATFORM_SOURCES platform/platform_sdl3.cpp)
if(APPLE)
set(PLATFORM_LIBS
SDL3::SDL3
"-framework Cocoa"
"-framework Metal"
"-framework QuartzCore"
"-framework Foundation"
"-framework IOKit"
"-framework IOSurface"
)
elseif(WIN32)
# wgpu-native (Rust stdlib) pull-ins: NtReadFile, GetUserProfileDirectoryW, ...
set(WGPU_NATIVE_WIN32_LIBS ntdll userenv)
# Dawn pull-ins: WKPDID_D3DDebugObjectName GUID, CompareObjectHandles, ...
set(WEBGPU_DAWN_WIN32_LIBS dxguid onecore)
set(PLATFORM_LIBS SDL3::SDL3 ${WGPU_NATIVE_WIN32_LIBS} ${WEBGPU_DAWN_WIN32_LIBS})
else()
set(PLATFORM_LIBS SDL3::SDL3)
endif()
# ---------------------------------------------------------------------------
# Target
# ---------------------------------------------------------------------------
add_executable(spinning_triangle
spinning_triangle.cpp
"${TRACY_DIR}/public/TracyClient.cpp"
${PLATFORM_SOURCES}
)
# Treat TracyClient.cpp as third-party code — suppress all warnings so that
# upstream changes don't pollute our build output.
if(MSVC)
set_source_files_properties("${TRACY_DIR}/public/TracyClient.cpp"
PROPERTIES COMPILE_FLAGS "/w"
)
else()
set_source_files_properties("${TRACY_DIR}/public/TracyClient.cpp"
PROPERTIES COMPILE_FLAGS "-w"
)
endif()
target_compile_features(spinning_triangle PRIVATE cxx_std_17)
if(TRACY_ENABLE)
target_compile_definitions(spinning_triangle PRIVATE TRACY_ENABLE)
endif()
target_include_directories(spinning_triangle PRIVATE
"${WGPU_PATH}/include"
"${TRACY_DIR}/public"
)
target_link_directories(spinning_triangle PRIVATE "${WGPU_PATH}/lib")
target_link_libraries(spinning_triangle PRIVATE
${WGPU_LIB}
${PLATFORM_LIBS}
)
# Embed the rpath so the binary finds the WebGPU dylib/so next to itself.
if(APPLE)
set_target_properties(spinning_triangle PROPERTIES
BUILD_RPATH "${WGPU_PATH}/lib"
INSTALL_RPATH "@executable_path"
)
elseif(UNIX)
set_target_properties(spinning_triangle PROPERTIES
BUILD_RPATH "${WGPU_PATH}/lib"
INSTALL_RPATH "$ORIGIN"
)
endif()