Files
tracy/client/TracyMesh.hpp
2019-08-05 16:47:20 +02:00

41 lines
967 B
C++

#ifndef __TRACYMESH_HPP__
#define __TRACYMESH_HPP__
#include "TracyProfiler.hpp"
namespace tracy
{
namespace mesh
{
static void MeshTri( float x0, float y0, float x1, float y1, float x2, float y2 )
{
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::MeshTri );
MemWrite( &item->meshTri.x0, x0 );
MemWrite( &item->meshTri.y0, y0 );
MemWrite( &item->meshTri.x1, x1 );
MemWrite( &item->meshTri.y1, y1 );
MemWrite( &item->meshTri.x2, x2 );
MemWrite( &item->meshTri.y2, y2 );
tail.store( magic + 1, std::memory_order_release );
}
static void MeshEnd()
{
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin( magic );
MemWrite( &item->hdr.type, QueueType::MeshEnd );
tail.store( magic + 1, std::memory_order_release );
}
}
}
#endif