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tracy/examples/dyna/src/timer.hpp
2026-06-21 22:47:34 +02:00

26 lines
595 B
C++

#pragma once
#include <cstdint>
namespace dyna
{
// Frame timing, ported from timer.cs. Timestamps are milliseconds since
// Timer::reset(); kept 64-bit so the modulo arithmetic the animation code
// relies on never overflows during a session.
namespace Timer
{
void reset();
int tick(); // advances the clock, returns delta in ms
std::int64_t get_timestamp();
extern int delta; // ms elapsed during the last tick()
}
// Thin wrapper over a single global PRNG, mirroring the C# RNG helper.
namespace RNG
{
int next( int n ); // uniform in [0, n)
}
}