Files
tracy/public
Alan TseandClaude Sonnet 5.5 a03c657cb5 fix(d3d11): resume GPU timing after reconnect
When the client disconnects while a disjoint query result is pending,
the not-connected branch of Collect resets the checkpoints without
re-issuing Begin. The next connected Collect then calls End twice, so
no GpuTime items are produced and every later connection shows GPU
zones with no timings.

Drain the pending result and Begin the query before resetting.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01L3DnWkXakGRgz9C8BaLM47
2026-10-27 02:32:29 -07:00
..
2026-10-03 23:11:05 +01:00