mirror of
https://github.com/wolfpld/tracy.git
synced 2026-09-26 03:55:55 +00:00
15 lines
309 B
C++
15 lines
309 B
C++
#pragma once
|
|
|
|
namespace dyna
|
|
{
|
|
|
|
// Top-level game flow, ported from game.cs. The C# original kept the running
|
|
// game's state (player, map, win/lose flags) in static fields; that state now
|
|
// lives in a World object owned by the loops below, so nothing leaks out here.
|
|
namespace Game
|
|
{
|
|
void menu_loop();
|
|
}
|
|
|
|
}
|