Reject files with an invalid byteLength value
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@@ -600,6 +600,10 @@ inline void Buffer::Read(Value &obj, Asset &r) {
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inline bool Buffer::LoadFromStream(IOStream &stream, size_t length, size_t baseOffset) {
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byteLength = length ? length : stream.FileSize();
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if (byteLength > stream.FileSize()) {
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throw DeadlyImportError("GLTF: Invalid byteLength exceeds size of actual data.");
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}
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if (baseOffset) {
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stream.Seek(baseOffset, aiOrigin_SET);
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}
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