Merge pull request #1491 from assimp/fix_blender_overflow
Blender: fix short overflow.
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@@ -589,7 +589,10 @@ template <> inline void Structure :: Convert<short> (short& dest,const FileData
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{
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// automatic rescaling from short to float and vice versa (seems to be used by normals)
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if (name == "float") {
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dest = static_cast<short>(db.reader->GetF4() * 32767.f);
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float f = db.reader->GetF4();
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if ( f > 1.0f )
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f = 1.0f;
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dest = static_cast<short>( f * 32767.f);
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//db.reader->IncPtr(-4);
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return;
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}
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