Fix scenes not always being loaded

This commit is contained in:
Luke Lau
2018-11-27 11:45:53 +00:00
parent 7df35ebc36
commit 0bb672c6fa

View File

@@ -1357,6 +1357,13 @@ inline void Asset::Load(const std::string& pFile, bool isBinary)
}
}
// Force reading of skins since they're not always directly referenced
if (Value* skinsArray = FindArray(doc, "skins")) {
for (unsigned int i = 0; i < skinsArray->Size(); ++i) {
skins.Retrieve(i);
}
}
if (Value* animsArray = FindArray(doc, "animations")) {
for (unsigned int i = 0; i < animsArray->Size(); ++i) {
animations.Retrieve(i);