Merge branch 'master' into fixJoinVerticesProcess
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@@ -154,7 +154,6 @@ private:
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const unsigned int column;
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};
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// XXX should use C++11's unique_ptr - but assimp's need to keep working with 03
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typedef const Token* TokenPtr;
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typedef std::vector< TokenPtr > TokenList;
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@@ -566,6 +566,9 @@ struct aiAnimMesh {
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/** @brief Enumerates the methods of mesh morphing supported by Assimp.
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*/
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enum aiMorphingMethod {
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/** Morphing method to be determined */
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aiMorphingMethod_UNKNOWN = 0x0,
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/** Interpolation between morph targets */
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aiMorphingMethod_VERTEX_BLEND = 0x1,
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@@ -747,7 +750,7 @@ struct aiMesh {
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* Method of morphing when anim-meshes are specified.
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* @see aiMorphingMethod to learn more about the provided morphing targets.
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*/
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unsigned int mMethod;
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enum aiMorphingMethod mMethod;
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/**
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* The bounding box.
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@@ -778,7 +781,7 @@ struct aiMesh {
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mMaterialIndex(0),
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mNumAnimMeshes(0),
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mAnimMeshes(nullptr),
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mMethod(0),
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mMethod(aiMorphingMethod_UNKNOWN),
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mAABB(),
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mTextureCoordsNames(nullptr) {
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for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a) {
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@@ -1002,7 +1005,7 @@ struct aiSkeletonBone {
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#endif // __cplusplus
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};
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/**
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* @brief
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* @brief
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*/
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struct aiSkeleton {
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/**
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