Merge pull request #3502 from MalcolmTyrrell/fbxTextureFix

Prevent crash with malformed texture reference
This commit is contained in:
Kim Kulling
2020-11-16 21:51:41 +01:00
committed by GitHub

View File

@@ -3481,10 +3481,11 @@ void FBXConverter::ConvertOrphanedEmbeddedTextures() {
const char *obtype = key.begin();
const size_t length = static_cast<size_t>(key.end() - key.begin());
if (strncmp(obtype, "Texture", length) == 0) {
const Texture *texture = static_cast<const Texture *>(object->Get());
if (texture->Media() && texture->Media()->ContentLength() > 0) {
realTexture = texture;
}
if (const Texture *texture = static_cast<const Texture *>(object->Get())) {
if (texture->Media() && texture->Media()->ContentLength() > 0) {
realTexture = texture;
}
}
}
} catch (...) {
// do nothing