ASE: Add BaseNode constructor which takes name
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@@ -264,6 +264,19 @@ struct BaseNode
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mTargetPosition.x = qnan;
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}
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//! Construction from an existing name
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BaseNode(Type _mType, const std::string &name)
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: mType (_mType)
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, mName (name)
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, mProcessed (false)
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{
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// Set mTargetPosition to qnan
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const ai_real qnan = get_qnan();
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mTargetPosition.x = qnan;
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}
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//! Name of the mesh
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std::string mName;
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