Bugfix/sparky kitty studios (#6623)
* Fixed regression that scrambled FBX blendshape order. * Merge master to this branch --------- Co-authored-by: Lux <lxw404@gmail.com> Co-authored-by: Lux <52231149+lxw404@users.noreply.github.com> Co-authored-by: Kim Kulling <kim.kulling@draeger.com>
This commit is contained in:
@@ -45,6 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
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#include <algorithm>
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#include "FBXParser.h"
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#include "FBXDocument.h"
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#include "FBXMeshGeometry.h"
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@@ -144,8 +146,10 @@ BlendShape::BlendShape(uint64_t id, const Element& element, const Document& doc,
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for (const Connection* con : conns) {
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const BlendShapeChannel* const bspc = ProcessSimpleConnection<BlendShapeChannel>(*con, false, "BlendShapeChannel -> BlendShape", element);
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if (bspc) {
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auto pr = blendShapeChannels.insert(bspc);
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if (!pr.second) {
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// Only add a channel if it doesn't exist already
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if (std::find(blendShapeChannels.begin(), blendShapeChannels.end(), bspc) == blendShapeChannels.end()) {
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blendShapeChannels.push_back(bspc);
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} else {
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FBXImporter::LogWarn("there is the same blendShapeChannel id ", bspc->ID());
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}
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}
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@@ -170,8 +174,10 @@ BlendShapeChannel::BlendShapeChannel(uint64_t id, const Element& element, const
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for (const Connection* con : conns) {
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const ShapeGeometry* const sg = ProcessSimpleConnection<ShapeGeometry>(*con, false, "Shape -> BlendShapeChannel", element);
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if (sg) {
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auto pr = shapeGeometries.insert(sg);
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if (!pr.second) {
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// Only add a geometry if it doesn't exist already
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if (std::find(shapeGeometries.begin(), shapeGeometries.end(), sg) == shapeGeometries.end()) {
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shapeGeometries.push_back(sg);
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} else {
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FBXImporter::LogWarn("there is the same shapeGeometrie id ", sg->ID());
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}
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}
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@@ -865,14 +865,14 @@ public:
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return fullWeights;
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}
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const std::unordered_set<const ShapeGeometry*>& GetShapeGeometries() const {
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const std::vector<const ShapeGeometry*>& GetShapeGeometries() const {
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return shapeGeometries;
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}
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private:
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float percent;
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WeightArray fullWeights;
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std::unordered_set<const ShapeGeometry*> shapeGeometries;
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std::vector<const ShapeGeometry*> shapeGeometries;
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};
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/** DOM class for BlendShape deformers */
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@@ -882,12 +882,12 @@ public:
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virtual ~BlendShape() = default;
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const std::unordered_set<const BlendShapeChannel*>& BlendShapeChannels() const {
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const std::vector<const BlendShapeChannel*>& BlendShapeChannels() const {
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return blendShapeChannels;
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}
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private:
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std::unordered_set<const BlendShapeChannel*> blendShapeChannels;
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std::vector<const BlendShapeChannel*> blendShapeChannels;
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};
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/** DOM class for skin deformer clusters (aka sub-deformers) */
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@@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
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#include <algorithm>
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#include <functional>
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#include "FBXMeshGeometry.h"
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@@ -69,8 +70,10 @@ Geometry::Geometry(uint64_t id, const Element& element, const std::string& name,
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}
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const BlendShape* const bsp = ProcessSimpleConnection<BlendShape>(*con, false, "BlendShape -> Geometry", element);
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if (bsp) {
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auto pr = blendShapes.insert(bsp);
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if (!pr.second) {
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// Only add a blendshape if it doesn't exist already
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if (std::find(blendShapes.begin(), blendShapes.end(), bsp) == blendShapes.end()) {
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blendShapes.push_back(bsp);
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} else {
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FBXImporter::LogWarn("there is the same blendShape id ", bsp->ID());
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}
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}
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@@ -78,7 +81,7 @@ Geometry::Geometry(uint64_t id, const Element& element, const std::string& name,
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}
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// ------------------------------------------------------------------------------------------------
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const std::unordered_set<const BlendShape*>& Geometry::GetBlendShapes() const {
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const std::vector<const BlendShape*>& Geometry::GetBlendShapes() const {
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return blendShapes;
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}
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@@ -72,11 +72,11 @@ public:
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/// @brief Get the BlendShape attached to this geometry or nullptr
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/// @return The blendshape arrays.
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const std::unordered_set<const BlendShape*>& GetBlendShapes() const;
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const std::vector<const BlendShape*>& GetBlendShapes() const;
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private:
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const Skin* skin;
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std::unordered_set<const BlendShape*> blendShapes;
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std::vector<const BlendShape*> blendShapes;
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};
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@@ -58,11 +58,55 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stack>
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namespace Assimp {
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namespace {
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ai_real calculateInputACMR(aiMesh *pMesh, const aiFace *const pcEnd,
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unsigned int configCacheDepth, unsigned int meshNum) {
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ai_real fACMR = 0.0f;
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unsigned int *piFIFOStack = new unsigned int[configCacheDepth];
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memset(piFIFOStack, 0xff, configCacheDepth * sizeof(unsigned int));
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unsigned int *piCur = piFIFOStack;
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const unsigned int *const piCurEnd = piFIFOStack + configCacheDepth;
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// count the number of cache misses
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unsigned int iCacheMisses = 0;
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for (const aiFace *pcFace = pMesh->mFaces; pcFace != pcEnd; ++pcFace) {
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for (unsigned int qq = 0; qq < 3; ++qq) {
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bool bInCache = false;
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for (unsigned int *pp = piFIFOStack; pp < piCurEnd; ++pp) {
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if (*pp == pcFace->mIndices[qq]) {
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// the vertex is in cache
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bInCache = true;
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break;
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}
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}
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if (!bInCache) {
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++iCacheMisses;
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if (piCurEnd == piCur) {
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piCur = piFIFOStack;
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}
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*piCur++ = pcFace->mIndices[qq];
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}
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}
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}
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delete[] piFIFOStack;
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fACMR = (ai_real)iCacheMisses / pMesh->mNumFaces;
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if (3.0 == fACMR) {
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char szBuff[128]; // should be sufficiently large in every case
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// the JoinIdenticalVertices process has not been executed on this
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// mesh, otherwise this value would normally be at least minimally
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// smaller than 3.0 ...
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ai_snprintf(szBuff, 128, "Mesh %u: Not suitable for vcache optimization", meshNum);
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ASSIMP_LOG_WARN(szBuff);
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return static_cast<ai_real>(0.f);
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}
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return fACMR;
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}
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}
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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ImproveCacheLocalityProcess::ImproveCacheLocalityProcess() :
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mConfigCacheDepth(PP_ICL_PTCACHE_SIZE) {
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ImproveCacheLocalityProcess::ImproveCacheLocalityProcess() : mConfigCacheDepth(PP_ICL_PTCACHE_SIZE) {
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// empty
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}
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@@ -107,51 +151,6 @@ void ImproveCacheLocalityProcess::Execute(aiScene *pScene) {
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}
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}
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// ------------------------------------------------------------------------------------------------
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static ai_real calculateInputACMR(aiMesh *pMesh, const aiFace *const pcEnd,
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unsigned int configCacheDepth, unsigned int meshNum) {
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ai_real fACMR = 0.0f;
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unsigned int *piFIFOStack = new unsigned int[configCacheDepth];
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memset(piFIFOStack, 0xff, configCacheDepth * sizeof(unsigned int));
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unsigned int *piCur = piFIFOStack;
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const unsigned int *const piCurEnd = piFIFOStack + configCacheDepth;
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// count the number of cache misses
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unsigned int iCacheMisses = 0;
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for (const aiFace *pcFace = pMesh->mFaces; pcFace != pcEnd; ++pcFace) {
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for (unsigned int qq = 0; qq < 3; ++qq) {
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bool bInCache = false;
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for (unsigned int *pp = piFIFOStack; pp < piCurEnd; ++pp) {
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if (*pp == pcFace->mIndices[qq]) {
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// the vertex is in cache
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bInCache = true;
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break;
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}
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}
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if (!bInCache) {
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++iCacheMisses;
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if (piCurEnd == piCur) {
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piCur = piFIFOStack;
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}
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*piCur++ = pcFace->mIndices[qq];
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}
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}
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}
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delete[] piFIFOStack;
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fACMR = (ai_real)iCacheMisses / pMesh->mNumFaces;
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if (3.0 == fACMR) {
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char szBuff[128]; // should be sufficiently large in every case
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// the JoinIdenticalVertices process has not been executed on this
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// mesh, otherwise this value would normally be at least minimally
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// smaller than 3.0 ...
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ai_snprintf(szBuff, 128, "Mesh %u: Not suitable for vcache optimization", meshNum);
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ASSIMP_LOG_WARN(szBuff);
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return static_cast<ai_real>(0.f);
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}
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return fACMR;
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}
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// ------------------------------------------------------------------------------------------------
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// Improves the cache coherency of a specific mesh
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ai_real ImproveCacheLocalityProcess::ProcessMesh(aiMesh *pMesh, unsigned int meshNum) {
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