Updated GLView to draw with white lighting after drawCoordSystem().
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@@ -609,6 +609,7 @@ void CGLView::drawCoordSystem() {
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// Z, -Z
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qglColor(QColor(Qt::blue)), glVertex3f(0.0, 0.0, 0.0), glVertex3f(0.0, 0.0, 100000.0);
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qglColor(QColor(Qt::yellow)), glVertex3f(0.0, 0.0, 0.0), glVertex3f(0.0, 0.0, -100000.0);
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qglColor(QColor(Qt::white));
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glEnd();
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}
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