- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2009-03-05 22:32:13 +00:00
parent caaf02b0e4
commit 4bbc03332b
237 changed files with 33463 additions and 2245 deletions
+80 -60
View File
@@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* <br>
* The algorithm is roughly basing on this paper:
* http://www.cs.princeton.edu/gfx/pubs/Sander_2007_%3ETR/tipsy.pdf
* ... TODO: implement overdraw reduction
*/
#include "AssimpPCH.h"
@@ -54,16 +55,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
#if _MSC_VER >= 1400
# define sprintf sprintf_s
#endif
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
ImproveCacheLocalityProcess::ImproveCacheLocalityProcess()
{
// nothing to do here
configCacheDepth = 12; // hardcoded to 12 at the moment
ImproveCacheLocalityProcess::ImproveCacheLocalityProcess() {
configCacheDepth = PP_ICL_PTCACHE_SIZE;
}
// ------------------------------------------------------------------------------------------------
@@ -80,28 +75,48 @@ bool ImproveCacheLocalityProcess::IsActive( unsigned int pFlags) const
return (pFlags & aiProcess_ImproveCacheLocality) != 0;
}
// ------------------------------------------------------------------------------------------------
// Setup configuration
void ImproveCacheLocalityProcess::SetupProperties(const Importer* pImp)
{
// AI_CONFIG_PP_ICL_PTCACHE_SIZE
configCacheDepth = pImp->GetPropertyInteger(AI_CONFIG_PP_ICL_PTCACHE_SIZE,PP_ICL_PTCACHE_SIZE);
}
// ------------------------------------------------------------------------------------------------
// Executes the post processing step on the given imported data.
void ImproveCacheLocalityProcess::Execute( aiScene* pScene)
{
if (!pScene->mNumMeshes)
{
if (!pScene->mNumMeshes) {
DefaultLogger::get()->debug("ImproveCacheLocalityProcess skipped; there are no meshes");
return;
}
DefaultLogger::get()->debug("ImproveCacheLocalityProcess begin");
for( unsigned int a = 0; a < pScene->mNumMeshes; a++)
{
this->ProcessMesh( pScene->mMeshes[a],a);
float out = 0.f;
unsigned int numf = 0, numm = 0;
for( unsigned int a = 0; a < pScene->mNumMeshes; a++){
const float res = ProcessMesh( pScene->mMeshes[a],a);
if (res) {
numf += pScene->mMeshes[a]->mNumFaces;
out += res;
++numm;
}
}
if (!DefaultLogger::isNullLogger()) {
char szBuff[128]; // should be sufficiently large in every case
::sprintf(szBuff,"Cache relevant are %i meshes (%i faces). Average output ACMR is %f",
numm,numf,out/numf);
DefaultLogger::get()->info(szBuff);
DefaultLogger::get()->debug("ImproveCacheLocalityProcess finished. ");
}
DefaultLogger::get()->debug("ImproveCacheLocalityProcess finished. ");
}
// ------------------------------------------------------------------------------------------------
// Improves the cache coherency of a specific mesh
void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshNum)
float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshNum)
{
ai_assert(NULL != pMesh);
@@ -109,52 +124,50 @@ void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshN
// - there must be vertices and faces (haha)
// - all faces must be triangulated
if (!pMesh->HasFaces() || !pMesh->HasPositions())
return;
return 0.f;
if (pMesh->mPrimitiveTypes != aiPrimitiveType_TRIANGLE)
{
if (pMesh->mPrimitiveTypes != aiPrimitiveType_TRIANGLE) {
DefaultLogger::get()->error("This algorithm works on triangle meshes only");
return;
return 0.f;
}
// find the input ACMR ...
unsigned int* piFIFOStack = new unsigned int[this->configCacheDepth];
::memset(piFIFOStack,0xff,this->configCacheDepth*sizeof(unsigned int));
unsigned int* piCur = piFIFOStack;
const unsigned int* const piCurEnd = piFIFOStack + this->configCacheDepth;
// count the number of cache misses
unsigned int iCacheMisses = 0;
float fACMR = 3.f;
const aiFace* const pcEnd = pMesh->mFaces+pMesh->mNumFaces;
for (const aiFace* pcFace = pMesh->mFaces;pcFace != pcEnd;++pcFace)
// Input ACMR is for logging purposes only
if (!DefaultLogger::isNullLogger())
{
for (unsigned int qq = 0; qq < 3;++qq)
unsigned int* piFIFOStack = new unsigned int[configCacheDepth];
::memset(piFIFOStack,0xff,configCacheDepth*sizeof(unsigned int));
unsigned int* piCur = piFIFOStack;
const unsigned int* const piCurEnd = piFIFOStack + configCacheDepth;
// count the number of cache misses
unsigned int iCacheMisses = 0;
for (const aiFace* pcFace = pMesh->mFaces;pcFace != pcEnd;++pcFace)
{
bool bInCache = false;
for (unsigned int* pp = piFIFOStack;pp < piCurEnd;++pp)
for (unsigned int qq = 0; qq < 3;++qq)
{
if (*pp == pcFace->mIndices[qq])
bool bInCache = false;
for (unsigned int* pp = piFIFOStack;pp < piCurEnd;++pp)
{
// the vertex is in cache
bInCache = true;
break;
if (*pp == pcFace->mIndices[qq]) {
// the vertex is in cache
bInCache = true;
break;
}
}
if (!bInCache)
{
++iCacheMisses;
if (piCurEnd == piCur)piCur = piFIFOStack;
*piCur++ = pcFace->mIndices[qq];
}
}
if (!bInCache)
{
++iCacheMisses;
if (piCurEnd == piCur)piCur = piFIFOStack;
*piCur++ = pcFace->mIndices[qq];
}
}
}
delete[] piFIFOStack;
float fACMR = (float)iCacheMisses / pMesh->mNumFaces;
if (3.0 == fACMR)
{
if (!DefaultLogger::isNullLogger())
{
delete[] piFIFOStack;
fACMR = (float)iCacheMisses / pMesh->mNumFaces;
if (3.0 == fACMR) {
char szBuff[128]; // should be sufficiently large in every case
// the JoinIdenticalVertices process has not been executed on this
@@ -162,8 +175,8 @@ void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshN
// smaller than 3.0 ...
::sprintf(szBuff,"Mesh %i: Not suitable for vcache optimization",meshNum);
DefaultLogger::get()->warn(szBuff);
return 0.f;
}
return;
}
// first we need to build a vertex-triangle adjacency list
@@ -204,7 +217,7 @@ void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshN
iMaxRefTris = std::max(iMaxRefTris,*piCur);
}
unsigned int* piCandidates = new unsigned int[iMaxRefTris*3];
iCacheMisses = 0;
unsigned int iCacheMisses = 0;
/** PSEUDOCODE for the algorithm
@@ -236,7 +249,7 @@ void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshN
int ivdx = 0;
int ics = 1;
int iStampCnt = this->configCacheDepth+1;
int iStampCnt = configCacheDepth+1;
while (ivdx >= 0)
{
unsigned int icnt = piNumTriPtrNoModify[ivdx];
@@ -274,7 +287,7 @@ void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshN
*piCSIter++ = dp;
// if the vertex is not yet in cache, set its cache count
if (iStampCnt-piCachingStamps[dp] > this->configCacheDepth)
if (iStampCnt-piCachingStamps[dp] > configCacheDepth)
{
piCachingStamps[dp] = iStampCnt++;
++iCacheMisses;
@@ -302,7 +315,7 @@ void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshN
// will the vertex be in cache, even after fanning occurs?
unsigned int tmp;
if ((tmp = iStampCnt-piCachingStamps[dp]) + 2*piNumTriPtr[dp] <= this->configCacheDepth)
if ((tmp = iStampCnt-piCachingStamps[dp]) + 2*piNumTriPtr[dp] <= configCacheDepth)
priority = tmp;
// keep best candidate
if (priority > max_priority)
@@ -344,18 +357,24 @@ void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshN
}
}
}
float fACMR2 = 0.0f;
if (!DefaultLogger::isNullLogger())
{
char szBuff[128]; // should be sufficiently large in every case
float fACMR2 = (float)iCacheMisses / pMesh->mNumFaces;
fACMR2 = (float)iCacheMisses / pMesh->mNumFaces;
::sprintf(szBuff,"Mesh %i | ACMR in: %f out: %f | ~%.1f%%",meshNum,fACMR,fACMR2,
((fACMR - fACMR2) / fACMR) * 100.f);
DefaultLogger::get()->info(szBuff);
// very intense verbose logging ... prepare for much text if there are many meshes
if ( DefaultLogger::get()->getLogSeverity() == Logger::VERBOSE) {
char szBuff[128]; // should be sufficiently large in every case
::sprintf(szBuff,"Mesh %i | ACMR in: %f out: %f | ~%.1f%%",meshNum,fACMR,fACMR2,
((fACMR - fACMR2) / fACMR) * 100.f);
DefaultLogger::get()->debug(szBuff);
}
fACMR2 *= pMesh->mNumFaces;
}
// sort the output index buffer back to the input array
piCSIter = piIBOutput;
for (aiFace* pcFace = pMesh->mFaces; pcFace != pcEnd;++pcFace)
{
pcFace->mIndices[0] = *piCSIter++;
@@ -368,4 +387,5 @@ void ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshN
delete[] piIBOutput;
delete[] piCandidates;
delete[] piNumTriPtrNoModify;
return fACMR2;
}