General
- Added format auto-detection to most loaders - Simplified BaseImporter::CanRead() with some utility methods - improved fast_atof -> no overruns anymore. Fuck you, irrlicht. - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too. - vc8/vc9: revision number is now written to DLL version header - mkutil: some batch scripts to simplify tagging & building of release versions - some API cleanup - fixing some doxygen markup (+now explicit use of @file <filename>) - Icon for assimp_view and assimp_cmd 3DS - Normal vectors are not anymore inverted in some cases - Improved pivot handling - Improved handling of x-flipped meshes Collada - fixed a minor bug (visual_scene element) LWS - WIP implementation. No animations yet, some bugs and crashes. - Animation system remains disabled, WIP code - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled. STL - fixing a log warning which appears for every model - added binary&ascii test spider, exported from truespace MD3 - Cleaning up output tags for automatically joined player models. IRR - Fixing coordinate system issues. - Instance handling improved. - Some of the reported crashes not yet fixed. PretransformVertices - Numerous performance improvements. - Added config option to preserve the hierarchy during the step. RemoveRedundantMaterials - Added config option to specify a list of materials which are kept in every case. UNREAL - Added support for the old unreal data format (*.a,*.d,*.uc) - tested only with exports from Milkshape - more Unreal stuff to come soon git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -178,8 +178,8 @@ void LWOImporter::CopyFaceIndicesLWOB(FaceList::iterator& it,
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{
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surface = -surface;
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// there are detail polygons
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uint16_t numPolygons = *cursor++;
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// there are detail polygons.
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const uint16_t numPolygons = *cursor++;
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if (cursor < end)CopyFaceIndicesLWOB(it,cursor,end,numPolygons);
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}
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face.surfaceIndex = surface-1;
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@@ -194,6 +194,27 @@ LWO::Texture* LWOImporter::SetupNewTextureLWOB(LWO::TextureList& list,unsigned i
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std::string type;
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GetS0(type,size);
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const char* s = type.c_str();
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if(strstr(s, "Image Map"))
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{
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// Determine mapping type
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if(strstr(s, "Planar"))
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tex->mapMode = LWO::Texture::Planar;
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else if(strstr(s, "Cylindrical"))
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tex->mapMode = LWO::Texture::Cylindrical;
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else if(strstr(s, "Spherical"))
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tex->mapMode = LWO::Texture::Spherical;
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else if(strstr(s, "Cubic"))
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tex->mapMode = LWO::Texture::Cubic;
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else if(strstr(s, "Front"))
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tex->mapMode = LWO::Texture::FrontProjection;
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}
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else
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{
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// procedural or gradient, not supported
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DefaultLogger::get()->error("LWOB: Unsupported legacy texture: " + type);
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}
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return tex;
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}
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@@ -271,7 +292,7 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
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case AI_LWO_SMAN:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head->length,SMAN,4);
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surf.mMaximumSmoothAngle = GetF4();
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surf.mMaximumSmoothAngle = fabs( GetF4() );
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break;
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}
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// glossiness
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@@ -323,8 +344,7 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
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{
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GetS0(pTex->mFileName,head->length);
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}
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else DefaultLogger::get()->warn("LWOB: TIMG tag was encuntered although "
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"there was no xTEX tag before");
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else DefaultLogger::get()->warn("LWOB: Unexpected TIMG chunk");
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break;
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}
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// texture strength
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@@ -332,8 +352,28 @@ void LWOImporter::LoadLWOBSurface(unsigned int size)
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head->length,TVAL,1);
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if (pTex)pTex->mStrength = (float)GetU1()/ 255.f;
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else DefaultLogger::get()->warn("LWOB: TVAL tag was encuntered "
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"although there was no xTEX tag before");
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else DefaultLogger::get()->warn("LWOB: Unexpected TVAL chunk");
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break;
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}
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// texture flags
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case AI_LWO_TFLG:
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{
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AI_LWO_VALIDATE_CHUNK_LENGTH(head->length,TFLG,2);
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if (pTex)
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{
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const uint16_t s = GetU2();
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if (s & 1)
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pTex->majorAxis = LWO::Texture::AXIS_X;
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else if (s & 2)
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pTex->majorAxis = LWO::Texture::AXIS_Y;
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else if (s & 4)
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pTex->majorAxis = LWO::Texture::AXIS_Z;
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if (s & 16)
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DefaultLogger::get()->warn("LWOB: Ignoring \'negate\' flag on texture");
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}
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else DefaultLogger::get()->warn("LWOB: Unexpected TFLG chunk");
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break;
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}
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}
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