General
- Added format auto-detection to most loaders - Simplified BaseImporter::CanRead() with some utility methods - improved fast_atof -> no overruns anymore. Fuck you, irrlicht. - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too. - vc8/vc9: revision number is now written to DLL version header - mkutil: some batch scripts to simplify tagging & building of release versions - some API cleanup - fixing some doxygen markup (+now explicit use of @file <filename>) - Icon for assimp_view and assimp_cmd 3DS - Normal vectors are not anymore inverted in some cases - Improved pivot handling - Improved handling of x-flipped meshes Collada - fixed a minor bug (visual_scene element) LWS - WIP implementation. No animations yet, some bugs and crashes. - Animation system remains disabled, WIP code - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled. STL - fixing a log warning which appears for every model - added binary&ascii test spider, exported from truespace MD3 - Cleaning up output tags for automatically joined player models. IRR - Fixing coordinate system issues. - Instance handling improved. - Some of the reported crashes not yet fixed. PretransformVertices - Numerous performance improvements. - Added config option to preserve the hierarchy during the step. RemoveRedundantMaterials - Added config option to specify a list of materials which are kept in every case. UNREAL - Added support for the old unreal data format (*.a,*.d,*.uc) - tested only with exports from Milkshape - more Unreal stuff to come soon git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -38,7 +38,9 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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---------------------------------------------------------------------------
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*/
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/** @file Implementation of the XFile importer class */
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/** @file XFileImporter.cpp
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* @brief Implementation of the XFile importer class
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*/
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_X_IMPORTER
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@@ -53,31 +55,35 @@ using namespace Assimp;
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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XFileImporter::XFileImporter()
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{
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}
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{}
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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XFileImporter::~XFileImporter()
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{
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}
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{}
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool XFileImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler) const
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bool XFileImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
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{
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// simple check of file extension is enough for the moment
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std::string::size_type pos = pFile.find_last_of( '.');
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// no file extension - can't read
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if( pos == std::string::npos)
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return false;
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std::string extension = pFile.substr( pos);
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if( extension == ".x" || extension == ".X")
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std::string extension = GetExtension(pFile);
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if(extension == "x") {
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return true;
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}
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if (!extension.length() || checkSig) {
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uint32_t token[1];
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token[0] = AI_MAKE_MAGIC("xof ");
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return CheckMagicToken(pIOHandler,pFile,token,1,0);
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}
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return false;
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}
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// ------------------------------------------------------------------------------------------------
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void XFileImporter::GetExtensionList(std::string& append)
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{
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append.append("*.x");
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}
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// ------------------------------------------------------------------------------------------------
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// Imports the given file into the given scene structure.
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void XFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
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@@ -611,17 +617,13 @@ void XFileImporter::ConvertMaterials( aiScene* pScene, const std::vector<XFile::
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// find the file name
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const size_t iLen = sz.length();
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std::string::size_type s = sz.rfind('\\',iLen-1);
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std::string::size_type s = sz.find_last_of("\\/");
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if (std::string::npos == s)
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{
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s = sz.rfind('/',iLen-1);
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if (std::string::npos == s)s = 0;
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}
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s = 0;
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// cut off the file extension
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std::string::size_type sExt = sz.rfind('.',iLen-1);
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if (std::string::npos != sExt)
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{
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std::string::size_type sExt = sz.find_last_of('.');
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if (std::string::npos != sExt){
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sz[sExt] = '\0';
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}
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