Fixed build warnings on MSVC14 x64 in the limit bone weights post-process.

This commit is contained in:
Jared Mulconry
2016-11-20 01:53:47 +11:00
parent 1e2c0279b0
commit 4df18f93ea

View File

@@ -129,9 +129,9 @@ void LimitBoneWeightsProcess::ProcessMesh( aiMesh* pMesh)
std::sort( vit->begin(), vit->end());
// now kill everything beyond the maximum count
unsigned int m = vit->size();
unsigned int m = static_cast<unsigned int>(vit->size());
vit->erase( vit->begin() + mMaxWeights, vit->end());
removed += m-vit->size();
removed += static_cast<unsigned int>(m-vit->size());
// and renormalize the weights
float sum = 0.0f;