coverity findings: add missing initialization.
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@@ -492,7 +492,7 @@ void SceneCombiner::MergeScenes(aiScene** _dest, aiScene* master,
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// To offset or not to offset, this is the question
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if (n != (int)duplicates[n])
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{
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// Get full scenegraph copy
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// Get full scene-graph copy
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Copy( &node, (*cur)->mRootNode );
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OffsetNodeMeshIndices(node,offset[duplicates[n]]);
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