ASE: Explicitly pass "UNNAMED" as default Light name
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@@ -308,7 +308,7 @@ void Parser::Parse()
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if (TokenMatch(filePtr,"LIGHTOBJECT",11))
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{
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m_vLights.push_back(Light());
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m_vLights.push_back(Light("UNNAMED"));
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ParseLV1ObjectBlock(m_vLights.back());
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continue;
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}
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