Merge pull request #1079 from johnmaf/bugfix/ns

Remove scaling of specular exponent in OBJFileImporter.cpp
This commit is contained in:
Kim Kulling
2016-11-26 15:21:26 +01:00
committed by GitHub
-3
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@@ -600,9 +600,6 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
mat->AddProperty<int>( &sm, 1, AI_MATKEY_SHADING_MODEL);
// multiplying the specular exponent with 2 seems to yield better results
pCurrentMaterial->shineness *= 4.f;
// Adding material colors
mat->AddProperty( &pCurrentMaterial->ambient, 1, AI_MATKEY_COLOR_AMBIENT );
mat->AddProperty( &pCurrentMaterial->diffuse, 1, AI_MATKEY_COLOR_DIFFUSE );