Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
PLEASE TEST CAREFULLY IF THIS SHOULD CAUSE REGRESSIONS. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@617 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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@@ -425,7 +425,7 @@ void Discreet3DSImporter::ConvertMeshes(aiScene* pcOut)
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// We should have at least one face here
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if (!iFaceCnt)
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throw new ImportErrorException("No faces loaded. The mesh is empty");
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throw DeadlyImportError("No faces loaded. The mesh is empty");
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}
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// ------------------------------------------------------------------------------------------------
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