Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.

PLEASE TEST CAREFULLY IF THIS SHOULD CAUSE REGRESSIONS.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@617 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2010-03-18 17:00:12 +00:00
parent 79c14ce896
commit 762a7df46a
61 changed files with 565 additions and 354 deletions

View File

@@ -425,7 +425,7 @@ void Discreet3DSImporter::ConvertMeshes(aiScene* pcOut)
// We should have at least one face here
if (!iFaceCnt)
throw new ImportErrorException("No faces loaded. The mesh is empty");
throw DeadlyImportError("No faces loaded. The mesh is empty");
}
// ------------------------------------------------------------------------------------------------