2010-03-03 14:16:13 +00:00
2010-03-11 18:40:11 +00:00

	Open Asset Import Library (Assimp) Readme

	-----------------------------------------



Here you can find information regarding Open Asset Import Library:



	1.		Overview

	1.1		Supported file formats

	1.2		File structure

	2.		Build the Asset Import Library

	3. 		Help

	4.		License





1.	Overview

1.1	Supported file formats



The Asset Import Library provides a lot of model formats:

	- 3DS

	- ASE

	- DXF

	- HMP

	- MD2

 	- MD3 

	- MD5

	- MDC

	- MDL

	- NFF

 	- PLY

	- STL

	- X

	- LWO

	- OBJ

	- SMD
	- Collada
	- LWO
	- Ogre XML
	- partly LWS
	- .. maybe some more ...



1.2 File structure



Open Asset Import Library is implemented in C++ and provides a c-interface. The directories 

are:



	/bin			Binaries of the Asset Import Library.

	/code			Code of the Asset Import Library.

	/contrib		Third-party-libraries used by the Asset Import Library.

	/doc			Documentation (doxygen generated and data structure as a xml-file)

	/include		Public headers.

	/lib			Static libraries.

	/obj			Object files.

	/port			Ports to other languages.  The Java port is not yet finished, but

                        the Java part of the interface is fixed. So: you can't use it, but

                        you can see how it will look like.

	/test			Unit- and regression tests.

	/tools			Tools.

	/workspaces		Build enviroments.





2. Build the Asset Import Library



Take a look into the INSTALL file.





3. Help



For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look 

into the /doc-directory.





4. License



The license of the Asset Import Library is based on the BSD-License.

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Readme BSD-3-Clause
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