Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.

PLEASE TEST CAREFULLY IF THIS SHOULD CAUSE REGRESSIONS.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@617 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
This commit is contained in:
aramis_acg
2010-03-18 17:00:12 +00:00
parent 79c14ce896
commit 762a7df46a
61 changed files with 565 additions and 354 deletions

View File

@@ -94,7 +94,7 @@ void PLYImporter::InternReadFile( const std::string& pFile,
// Check whether we can read from the file
if( file.get() == NULL) {
throw new ImportErrorException( "Failed to open PLY file " + pFile + ".");
throw DeadlyImportError( "Failed to open PLY file " + pFile + ".");
}
// allocate storage and copy the contents of the file to a memory buffer
@@ -106,7 +106,7 @@ void PLYImporter::InternReadFile( const std::string& pFile,
if ((mBuffer[0] != 'P' && mBuffer[0] != 'p') ||
(mBuffer[1] != 'L' && mBuffer[1] != 'l') ||
(mBuffer[2] != 'Y' && mBuffer[2] != 'y')) {
throw new ImportErrorException( "Invalid .ply file: Magic number \'ply\' is no there");
throw DeadlyImportError( "Invalid .ply file: Magic number \'ply\' is no there");
}
char* szMe = (char*)&this->mBuffer[3];
@@ -120,7 +120,7 @@ void PLYImporter::InternReadFile( const std::string& pFile,
{
SkipLine(szMe,(const char**)&szMe);
if(!PLY::DOM::ParseInstance(szMe,&sPlyDom))
throw new ImportErrorException( "Invalid .ply file: Unable to build DOM (#1)");
throw DeadlyImportError( "Invalid .ply file: Unable to build DOM (#1)");
}
else if (!::strncmp(szMe,"binary_",7))
{
@@ -138,15 +138,15 @@ void PLYImporter::InternReadFile( const std::string& pFile,
// skip the line, parse the rest of the header and build the DOM
SkipLine(szMe,(const char**)&szMe);
if(!PLY::DOM::ParseInstanceBinary(szMe,&sPlyDom,bIsBE))
throw new ImportErrorException( "Invalid .ply file: Unable to build DOM (#2)");
throw DeadlyImportError( "Invalid .ply file: Unable to build DOM (#2)");
}
else throw new ImportErrorException( "Invalid .ply file: Unknown file format");
else throw DeadlyImportError( "Invalid .ply file: Unknown file format");
}
else
{
delete[] this->mBuffer;
AI_DEBUG_INVALIDATE_PTR(this->mBuffer);
throw new ImportErrorException( "Invalid .ply file: Missing format specification");
throw DeadlyImportError( "Invalid .ply file: Missing format specification");
}
this->pcDOM = &sPlyDom;
@@ -155,7 +155,7 @@ void PLYImporter::InternReadFile( const std::string& pFile,
this->LoadVertices(&avPositions,false);
if (avPositions.empty())
throw new ImportErrorException( "Invalid .ply file: No vertices found. "
throw DeadlyImportError( "Invalid .ply file: No vertices found. "
"Unable to parse the data format of the PLY file.");
// now load a list of normals.
@@ -172,7 +172,7 @@ void PLYImporter::InternReadFile( const std::string& pFile,
{
if (avPositions.size() < 3)
{
throw new ImportErrorException( "Invalid .ply file: Not enough "
throw DeadlyImportError( "Invalid .ply file: Not enough "
"vertices to build a proper face list. ");
}
@@ -211,7 +211,7 @@ void PLYImporter::InternReadFile( const std::string& pFile,
&avColors,&avTexCoords,&avMaterials,&avMeshes);
if (avMeshes.empty())
throw new ImportErrorException( "Invalid .ply file: Unable to extract mesh data ");
throw DeadlyImportError( "Invalid .ply file: Unable to extract mesh data ");
// now generate the output scene object. Fill the material list
pScene->mNumMaterials = (unsigned int)avMaterials.size();