Merge pull request #1602 from Matter-and-Form/fix/multibody-binary-stls

Restore import of multi mesh binary STLs
This commit is contained in:
Kim Kulling
2017-12-01 01:10:34 +01:00
committed by GitHub
+7
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@@ -58,6 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
namespace {
static const aiImporterDesc desc = {
"Stereolithography (STL) Importer",
"",
@@ -505,6 +506,12 @@ bool STLImporter::LoadBinaryFile()
// now copy faces
addFacesToMesh(pMesh);
// add all created meshes to the single node
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
for (unsigned int i = 0; i < pScene->mNumMeshes; i++)
pScene->mRootNode->mMeshes[i] = i;
if (bIsMaterialise && !pMesh->mColors[0])
{
// use the color as diffuse material color