Update AMFImporter_Material.cpp
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@@ -185,9 +185,6 @@ void AMFImporter::ParseNode_Texture(XmlNode &node) {
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if (height < 1) {
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throw DeadlyImportError("Invalid height for texture.");
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}
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if (depth < 1) {
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// throw DeadlyImportError("Invalid depth for texture.");
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}
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if (type != "grayscale") {
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throw DeadlyImportError("Invalid type for texture.");
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}
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