Fixed a warning caused by aiVector3D appearing in a packed struct, causing it to fail to pack as requested.

This commit is contained in:
Jared Mulconry
2017-09-24 21:19:03 +10:00
parent 539410d033
commit 8dabd76e03

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@@ -126,16 +126,16 @@ struct Header {
int32_t version;
//! scale factors for each axis
aiVector3D scale;
ai_real scale[3];
//! translation factors for each axis
aiVector3D translate;
ai_real translate[3];
//! bounding radius of the mesh
float boundingradius;
//! Position of the viewer's exe. Ignored
aiVector3D vEyePos;
ai_real vEyePos[3];
//! Number of textures
int32_t num_skins;